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Distortion From Optical Flow incl. Optical Flow Shader

a little update with "cleaned up" shaders and patch:

DistortedFromOpticalFlow02.zip (9.64 Kb)

maybe someone wants to make a nice patch out of it...

regard the old version to be deprecated:

<strike>
DistortedFromOpticalFlow.zip (10.73 Kb)

@catweasel:

there is a problem with rendering values to texture (rgba) the alpha value is always set to 1. maybe used the wrong pixelformat in the renderer? didn't have time to elaborate further. hackaround with two shaders : one writes x velocity into a texture, the other y velocity. patch needs to be made nicer. also i didn't have time to play around with the parameters, so i don't know if it truely behaves the way it is supposed to be.

don't have more time right atm to further investigate, but the optical flow shader does work, and the distort does s.th. read the. feel free to clean it up and make the patch nicer & bother me if you have questions, will have more time tomorrow. </strike>

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Shoutbox

~1d ago

fibo: @microdee: AWS lambda has also other limitations like a 5 minute timeout, anyway serverless is really interesting.

~1d ago

hyunwoo-do: my dx11 pack's node is red box. It is missing.,how can i do..

~1d ago

microdee: @fibo: vvvv is delphi in its core, it just interacts with .NET with com visible objects under the hood. VL on the other hand...

~3d ago

drupal_admin: hello. maintenance reboot at 1am. save your work. back in a few minutes

~3d ago

fibo: lol now AWS Lambda supports C# ... does it mean we will see vvvv cloud version?

~3d ago

joreg: @pdubost great, i'd love to see this in our gallery 24

~4d ago

skyliner: @pdubost: vvvvery good!

~4d ago

gerrit: Any recommendations for interesting / exciting booths at IAA? Any good media installations? Somebody made something with vvvv? Thx

~4d ago

microdee: @matka: nope because the SD card got full and we never received an empty one :(