» fleg_drifthin_driftweg
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fleg_drifthin_driftweg

drift_hin & drift_weg

two small interactive projections, one was attracted to the user, the other one tried to keep a distance.
the kids quite liked it.

drift_weg

{picture file=img/wiki_up//DSC06929.jpg}{picture file=img/wiki_up//DSC06930.jpg}

{picture file=img/wiki_up//DSC06879.jpg}

drift_hin

{picture file=img/wiki_up//DSC06934.jpg}{picture file=img/wiki_up//DSC06926.jpg}

both

{picture file=img/wiki_up//DSC06938.jpg}

{picture file=img/wiki_up//DSC06939.jpg}

anonymous user login

Shoutbox

~4h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~9h ago

~14h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~3d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)