» elektromeier modules
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

elektromeier modules

under construction
more modules are comming soon

there are a few modules which are allready done by eno. i just discovered them in the old vvvv forum, and mine are nearly the same.
i uploaded them anyway for completness and with helpfiles...

Modules (Color)

  • -file missing--

CMYK (Color Join).zip


  • -file missing--

These modules work like the built in "SetAlpha" node. But theyre able to change the other channels (RGB, HSV, HSL) of a color as well.

SetRGB (Color).zip (2.79 Kb)
SetHSL (Color).zip (2.52 Kb)
SetHSV (Color).zip (2.52 Kb)


  • -file missing--

Resample (Color RGB).zip (3.44 Kb)
Resample (Color HSV).zip (3.44 Kb)

Modules (Spreads)

  • -file missing--

This module is able to fade slices in if the spreadcount grows an fade them out when the spreadcount gets lower.
SpreadCountFader (Spreads).zip


GetIndex (Spreads).zip


  • -file missing--

DefineSpread (Spreads).zip (3.53 Kb)


  • -file missing--

SequenceSpread (Spreads).zip (2.74 Kb)

Modules (Value)

  • -file missing--

Reader (Value).zip (2.72 Kb)
Writer (Value).zip (2.72 Kb)

Modules (DX9)

Digits (DX9).zip


Modules (2D)

  • -file missing--

Offset (2D).zip (4.52 Kb)


  • -file missing--

ButtonCheck (2D GUI).zip (3.91 Kb)

Modules (String)

anonymous user login

Shoutbox

~14h ago

tonfilm: @beyon you can also use F# together with #vl, see: #fsharp #dotnet #visualprogramming https://github.com/vvvv/VL.DemoLib/tree/master/src/VL.FSharpDemoLib

~20h ago

beyon: tonfilm: Ok,currently using F# though but maybe I should look into sharpdx vs xenko math

~1d ago

tonfilm: @beyon #vl also fills these gaps with huge range of collision detection math from #sharpdx which is basically the same as #xenko's

~1d ago

tonfilm: vvvv #audio pack update: better buffer reader and fixed #vl template #visualprogramming #creativecoding #dotnet vvvv.audio-pack-alpha

~1d ago

beyon: microdee: Good, I found Xenko.Core.Mathematics filled many gaps in SlimDX ray/point/plane/bbox functions

~2d ago

microdee: "if you want to make a custom project only using Xenko graphics API without the full Xenko engine, you can!" https://xenko.com/blog/feature-spotlight-xenko-3-1-and-nuget/

~3d ago

m4d: @circuitb: looking good :)

~4d ago

joreg: berlin, london, paris, who's next? thanks for organizing this @sebescudie

~5d ago

sebescudie: in Paris and into #vvvv ? Let's have a bier next Wednesday ! https://bit.ly/2z4BnKQ