» elektromeier modules
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elektromeier modules

under construction
more modules are comming soon

there are a few modules which are allready done by eno. i just discovered them in the old vvvv forum, and mine are nearly the same.
i uploaded them anyway for completness and with helpfiles...

Modules (Color)

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CMYK (Color Join).zip


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These modules work like the built in "SetAlpha" node. But theyre able to change the other channels (RGB, HSV, HSL) of a color as well.

SetRGB (Color).zip (2.79 Kb)
SetHSL (Color).zip (2.52 Kb)
SetHSV (Color).zip (2.52 Kb)


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Resample (Color RGB).zip (3.44 Kb)
Resample (Color HSV).zip (3.44 Kb)

Modules (Spreads)

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This module is able to fade slices in if the spreadcount grows an fade them out when the spreadcount gets lower.
SpreadCountFader (Spreads).zip


GetIndex (Spreads).zip


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DefineSpread (Spreads).zip (3.53 Kb)


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SequenceSpread (Spreads).zip (2.74 Kb)

Modules (Value)

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Reader (Value).zip (2.72 Kb)
Writer (Value).zip (2.72 Kb)

Modules (DX9)

Digits (DX9).zip


Modules (2D)

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Offset (2D).zip (4.52 Kb)


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ButtonCheck (2D GUI).zip (3.91 Kb)

Modules (String)

anonymous user login

Shoutbox

~3d ago

mediadog: Aha! Right-click on an image to get the source link

~3d ago

~5d ago

antokhio: @luper vc redist 2013

~8d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~9d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~9d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~13d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)