» elektromeier - KhronosProjector
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elektromeier - KhronosProjector

Basically its made out of two components:
KhronosGenerator.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

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Shoutbox

~16min ago

AKa-visuals: Hi guys. Everyone guess when xenko engine would be avaliable to play around in vl ... Isnt?

~7d ago

joreg: and right after the intro join us for our second Patching Circle: patching-circle bring your projects and problems and patch along

~7d ago

joreg: Reminder: This thursday: Free #vvvv gamma intro course: free-vvvv-intro-workshops-this-summer-in-berlin

~9d ago

gregsn: Chi!

~11d ago

tonfilm: @dominikKoller haha, you name it :D

~12d ago