» elektromeier - KhronosProjector
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elektromeier - KhronosProjector

Basically its made out of two components:
KhronosGenerator.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

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~3d ago

joreg: Workshop on 07.12: An Introduction to FUSE Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-03-fuse-introduction/

~10d ago

joreg: Workshop on 30.11: Strategies for Sound Reactive Graphics: How to control everything through sound Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-02-how-to-control-everything-through-sound/

~20d ago

joreg: The vvvv winter semester course program is out, starting with a free course on November 23rd: https://thenodeinstitute.org/ws23-vvvv-intermediates

~20d ago

LCA: ravazque, this guy is working on this v3 since ever. check: https://nuitrack.com/

~1mth ago

~2mth ago

karistouf: done with vvvv beta :) https://vimeo.com/872242439

~2mth ago

joreg: Mapping festical call for projects: https://mappingfestival.com/en/call-for-projects

~3mth ago

joreg: Starting October 16: vvvv beginner class winter 23/24 Sign up here: https://thenodeinstitute.org/courses/ws23-vvvv-beginner-class/