» elektromeier - KhronosProjector
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elektromeier - KhronosProjector

Basically its made out of two components:
KhronosGenerator.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

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Shoutbox

~2h ago

~1d ago

joreg: Everyone go checkout this growing list of #vvvv beta tutorials by Takuma Nakata: https://www.youtube.com/playlist?list=PLK3HDkvkLePS9UKCVw1o_eb09Ocws6Wcr Thanks for those!

~2d ago

evvvvil: "Energy Confinement": Result of Tuesday's improvised live coding session on Twitch. https://www.shadertoy.com/view/WslyDl

~2d ago

m9dfukc: @siyah Yes! macOs support ... more like a distant dream but hey ;)

~3d ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~3d ago

dottore: Congratulations @devvvvs!!!! :)

~4d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time