» elektromeier - KhronosProjector
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elektromeier - KhronosProjector

Basically its made out of two components:
KhronosGenerator.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

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Shoutbox

~17h ago

joreg: if you haven't yet: we're still accepting entries to our 2019 survvvvey https://goo.gl/forms/g3t6gwSwUfZwMOyd2 #vvvv

~20h ago

joreg: @polyrhythm these look great. do you know you can share a screenshot by simply pressing ctrl+3 on a renderer?!

~22h ago

polyrhythm: @AKa-visuals yep your comment helped me prioritize them :)

~24h ago

AKa-visuals: @polyrhythm ohhhh you heard my wishes.. supercool

~1d ago

polyrhythm: IBL support WIP for raytracer: https://i.imgur.com/qnngDIU.jpg

~6d ago

domj: Little vvvv robotics and light control in the Tschechisches Zentrum Berlin in few hours, just patching en route https://bit.ly/2V0FAb3 ;)

~6d ago

AKa-visuals: @polyrhythm Stunning!.. cant wait for ibl integration. Keep on!

~6d ago

catweasel: @polyrhythm looks lovely!

~6d ago

polyrhythm: i put a little love into my vvvv raytracer after some time not touching it. textured emissive lights! https://i.imgur.com/OVzp6d5.png

~6d ago

sinus: Yes, they did the kollabo with klf. Still a tornado in the club.