» elektromeier - KhronosProjector
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elektromeier - KhronosProjector

Basically its made out of two components:
KhronosGenerator.v4p: A patch that generates a volumetric .dds texture. each frame of a movie is saved into a slice along the z axis.

KhronosProjector.fx: A Shader that takes a second texture to move each pixel of the generated volumetric along its z-axis. the brighter red part of the second texture the more back in time the pixel of the volumetexture apears. this shader is just a slight mofification of mr.benefits great tutorial shader (swap.fx)

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Shoutbox

~1d ago

joreg: wanna learn #vvvv from scratch? here is a chance: vvvv-academy-winter-course-2018

~1d ago

~2d ago

keftaparty: @circuitb already tried, no luck with them... Thanks anyway.

~3d ago

keftaparty: Show tonight, thanks !

~3d ago

keftaparty: Urgent: does anyone know a wireless video transmission specialist in Paris. Having crazy problems here. Using Teradek hardware.

~3d ago

r.a.u.l.: I found some workarounds to get some output, but I‘ll prepare a patch that shows the different issues

~3d ago

joreg: @raul can you provide a patch that shows this in a new forum thread?

~3d ago

r.a.u.l.: FileStream (EX9) in Preview-Node works, but patching VideoTexture/FullscreenQuad/Renderer is black.. ideas? It works elsewhere :-(

~3d ago

aoi: Would you be willing to choose some days to write an article in this calendar in English or Japanese? https://qiita.com/advent-calendar/2017/vvvv