» desaxismundi_Patches
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desaxismundi_Patches

Tex2Grid
  • a fast and easy way to build grid based environments from texture input

Tex2Grid.zip


Self-Displacement
  • Simple aesthetic trick... Usefull in particle system scenarios (smoke, fire, fluids, etc.)

Self-Displacement.zip


OpNoise
  • Perlin noise applied to grid vertices... Ambient and soundreactive versions.

OpNoise.zip


AudioSphere
  • 3D audiovisualization. DX9 and EX9 versions...

AudioSphere.zip


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Shoutbox

~2d ago

mediadog: Aha! Right-click on an image to get the source link

~2d ago

~4d ago

antokhio: @luper vc redist 2013

~6d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~8d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~8d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~12d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)