» desaxismundi_Patches
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desaxismundi_Patches

Tex2Grid
  • a fast and easy way to build grid based environments from texture input

Tex2Grid.zip


Self-Displacement
  • Simple aesthetic trick... Usefull in particle system scenarios (smoke, fire, fluids, etc.)

Self-Displacement.zip


OpNoise
  • Perlin noise applied to grid vertices... Ambient and soundreactive versions.

OpNoise.zip


AudioSphere
  • 3D audiovisualization. DX9 and EX9 versions...

AudioSphere.zip


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Shoutbox

~16h ago

~6d ago

ARTEKLAB: @Patxi7 Awesome!!!

~6d ago

hrovac: @boplbopl pretty nice screenshots!

~7d ago

beyon: vvvv for drinks (last year): https://vimeo.com/190064969

~8d ago

~8d ago

matka: vvvv for live techno A/V https://vimeo.com/245377927

~9d ago

fibo: @joreg thanks, actually I wanted to create patches with instance noodles for a vjing party in december, so the topic is reaated.

~9d ago

joreg: @fibo great, could this be somthing for the https://discourse.vvvv.org/c/wip ?

~9d ago

fibo: Hi all, I want to share this minimal deck boilerplate https://github.com/fibo/vvvv-deck

~9d ago

microdee: https://blog.ndepend.com/c-8-0-features-glimpse-future/ devvvvs, if you want vvvv running with future .NET versions, prepare for changes with null and Ispread ;)