» desaxismundi_Patches
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desaxismundi_Patches

Tex2Grid
  • a fast and easy way to build grid based environments from texture input

Tex2Grid.zip


Self-Displacement
  • Simple aesthetic trick... Usefull in particle system scenarios (smoke, fire, fluids, etc.)

Self-Displacement.zip


OpNoise
  • Perlin noise applied to grid vertices... Ambient and soundreactive versions.

OpNoise.zip


AudioSphere
  • 3D audiovisualization. DX9 and EX9 versions...

AudioSphere.zip


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Shoutbox

~18h ago

drehwurm: bäm @joreg. That's great!

~19h ago

drehwurm: Hey, it would be cool, if we could pass a startup-argument to the patch, to create our own startup args.

~3d ago

manuel: anyone ussing orbecc camera ?

~3d ago

anchnk: Feel free to dm me on twitter,slack,gitter,wherever as anchnk :)

~3d ago

anchnk: Me, any art rec in Berlin next week for an old vvvv user ? Would be great to meet as well. I did the vvvv/max/msp workshop at node08

~3d ago

polyrhythm: sweet, thanks! i figured i'd be doing c++ with a 4kb

~4d ago

evvvvil: @polyrhythm: No software, pure C++ and GLSL. IQ's 4kb framework does help, but get your text coding gloves on. http://www.iquilezles.org/code/isystem1k4k/isystem1k4k.htm