» Change Log - vvvv50beta38.1
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Change Log - vvvv50beta38.1

released on 13th December 2018

VVVV

  • pressing ALT+CTRL+rightclick on a node that also has a window, now resets the windows position to the mouse cursor position

VL

  • fixed json arrays not being converted from b37 to b38
  • fixed regression that pin editors and resetting of pins didn't work anymore
  • fixed regression that default values on pins didn't work when interacting with them
  • RegisterServices methods can also be written in C# now. Moved registration of VL.CoreLib serializers into it.
  • Static entry points (which register serializers) will be called on startup before any UI loads
  • fixed race condition in IVLFactory implementation (caused random null pointer when serializing)
  • fixed fallback editor being used for a short time when creating a new pad
  • fixed bug in CLR type importer not being able to map generic CLR types to VL types
  • fixed non-primitive default values not being emitted
  • fixed handling of null as a default value for a parameter
  • fixed crash when implementing interface in patch
  • added the type to deserialize to the ISerializer interface so we don't have to rely on a default value being present
  • fixed candidate lookup for anonymous types when hot swapping a delegate

changed nodes

  • Executor: now has "Working Directory" input

new nodes

  • added swizzle nodes
  • added Radix node

anonymous user login

Shoutbox

~5d ago

sunep: @udo2013 make a forum post about and I can share my subpatch

~5d ago

sunep: @udo2013 I have myself dealt with that problem by using LTP (Value) in pickup mode

~9d ago

~9d ago

~11d ago

joreg: @soundreactor: yes

~11d ago

soundreactor: is 50beta.. supposed to be working in windows 7 ?

~13d ago

tonfilm: New update on the #vl #xenko node library! vl-xenko-3d-engine-update-3 vvvv #3d #visualprogramming #creativecoding #gamedev #dotnet