» Change Log - vvvv50beta38.1
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Change Log - vvvv50beta38.1

released on 13 12 18

VVVV

  • pressing ALT+CTRL+rightclick on a node that also has a window, now resets the windows position to the mouse cursor position

VL

  • fixed json arrays not being converted from b37 to b38
  • fixed regression that pin editors and resetting of pins didn't work anymore
  • fixed regression that default values on pins didn't work when interacting with them
  • RegisterServices methods can also be written in C# now. Moved registration of VL.CoreLib serializers into it.
  • Static entry points (which register serializers) will be called on startup before any UI loads
  • fixed race condition in IVLFactory implementation (caused random null pointer when serializing)
  • fixed fallback editor being used for a short time when creating a new pad
  • fixed bug in CLR type importer not being able to map generic CLR types to VL types
  • fixed non-primitive default values not being emitted
  • fixed handling of null as a default value for a parameter
  • fixed crash when implementing interface in patch
  • added the type to deserialize to the ISerializer interface so we don't have to rely on a default value being present
  • fixed candidate lookup for anonymous types when hot swapping a delegate

changed nodes

  • Executor: now has "Working Directory" input

new nodes

  • added swizzle nodes
  • added Radix node

anonymous user login

Shoutbox

~1d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~1d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~1d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~3d ago

benjawmino: so are there no splines/curves in gamma yet??

~6d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~10d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~10d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~10d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~12d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk