» Automata (Animation Legacy)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Automata (Animation Legacy)

Help THIS VERSION HAS A SERIOUS BUG. TRY TO GET YOUR PATCHES RUNNING WITH THE NEW AUTOMATA.
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

Credits
Warnings
Bugs Critical evaluation order bug: Outputs don't evaluate the node. The automata however evaluates itself anyway at any time within the frame to update its internal state. This leads to an uncertainty. You can't know for sure if the outputs' data is in sync with the triggers on the input. They might be one frame delayed which is a really bad thing. Things like this lead to really unexpected results somewhere downstream.

related discussions

start a forum thread about this node

about Automata (Animation Legacy)

anonymous user login

Shoutbox

~3d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~7d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~2d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~10d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~13d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~21d ago

ravazquez: Happy new year!

~21d ago

sunep: Happy new year everyone!

~25d ago

ggml: confirmed. thanks

~25d ago

david: @ggml fixed. please try again.

~25d ago

joreg: @ggml confirmed. we'll investigate..