» Automata (Animation Legacy)
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Automata (Animation Legacy)

Help THIS VERSION HAS A SERIOUS BUG. TRY TO GET YOUR PATCHES RUNNING WITH THE NEW AUTOMATA.
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

Credits
Warnings
Bugs Critical evaluation order bug: Outputs don't evaluate the node. The automata however evaluates itself anyway at any time within the frame to update its internal state. This leads to an uncertainty. You can't know for sure if the outputs' data is in sync with the triggers on the input. They might be one frame delayed which is a really bad thing. Things like this lead to really unexpected results somewhere downstream.

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Shoutbox

~18h ago

~3d ago

utah: not able to find the "Renderer "

~5d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~5d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~9d ago

joreg: @mediadog they are here: workshop-videotracking-node10

~10d ago

mediadog: Hmmm slides for node10 video tracking cannot be found: workshop-videotracking-slides

~11d ago

joreg: @mediadog thanks for the pointer, links are updated

~11d ago

mediadog: Where are the 50beta42 offline instalers? The offline installers are still linked to 41, not 42.