» Automata (Animation Legacy)
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Automata (Animation Legacy)

Help THIS VERSION HAS A SERIOUS BUG. TRY TO GET YOUR PATCHES RUNNING WITH THE NEW AUTOMATA.
Author vvvv group

Here you are supposed to see an image (rendered with SVG) describing the pins of this node. However, this does not work with Internet Explorer. You may want to consider using another browser, like FireFox, Chrome, Safari or Opera that do support SVG.

Credits
Warnings
Bugs Critical evaluation order bug: Outputs don't evaluate the node. The automata however evaluates itself anyway at any time within the frame to update its internal state. This leads to an uncertainty. You can't know for sure if the outputs' data is in sync with the triggers on the input. They might be one frame delayed which is a really bad thing. Things like this lead to really unexpected results somewhere downstream.

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Shoutbox

~7d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~20d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~20d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~21d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~22d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~22d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~23d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~23d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~30d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1