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Artwork for the Aurora Festival for Animation Art in Norwich UK

Croppings of two of my ultra large drawings were used across all print and online media as the Aurora festival's key visual. For the festival trailer I developed a moving version of my drawings. Ingolf made a generative sound for the trailer.

This is the poster:

and the moving version trailer. Thanks to majortom for his great deworm object, which replaced my rope-patch from the 2d version.


The idea for the sound was to have each string emit a unique sound and frequency - and have the camera travel through this sound scape. Ingolf tried to generate the sound by attaching speaker objects in cinema4d to splines exported from vvvv. Here some screenshots from Cinema. Finally, as he told me, he did it in vvvv again, because c4d was way too slow exporting the sound and he couldn't avoid clipping. v4 did it well!


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~22d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~23d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?