» ampop - NonRealtimeRenderer
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ampop - NonRealtimeRenderer

Connect this module to a renderer, specify a filename and a folder and start saving out the frames.
U'll get a image sequence that can be converted in a video file.
An easy way to do this is the MakeAVI Tool that can be downloaded from:http://makeavi.sourceforge.net/
reads .jpg, .png, .bmp and 'several others'.
Or JPGVideo that only reads .jpg: http://www.ndrw.co.uk/download/free/jpgvideo/jpgvideo.zip.
both support codecs.

PLEASE NOTE: This module is now buid in the official vvvv release as "Writer (EX9.Texture NRT)"

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Shoutbox

~4h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~9h ago

~14h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~3d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)