» ampop - GridRenderer
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ampop - GridRenderer

With this module it's possible to render still images of any size.
Specify the size of each single image (1024px is recomended) and the number of rows and colums you want to render.
Kind of a jigsaw puzzle.
The image is split into a Grid and then all Cells are rendered sequentially.
Be careful with transformations on the renderer, prefer to transform your objects instead of the viewport.
For best quality, render everything double size and scale down the result to smooth edges.

If someone knows a tool, to merge a large number of images to one big image, let us know!

PLEASE NOTE: This module is now buid in the official vvvv release as "Writer (EX9.Texture Grid)"

GridRenderer (File).zip (260.24 Kb)

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Shoutbox

~4d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~4d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~4d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~6d ago

benjawmino: so are there no splines/curves in gamma yet??

~9d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~13d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~13d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~13d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~15d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk