» ampop - GridRenderer
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ampop - GridRenderer

With this module it's possible to render still images of any size.
Specify the size of each single image (1024px is recomended) and the number of rows and colums you want to render.
Kind of a jigsaw puzzle.
The image is split into a Grid and then all Cells are rendered sequentially.
Be careful with transformations on the renderer, prefer to transform your objects instead of the viewport.
For best quality, render everything double size and scale down the result to smooth edges.

If someone knows a tool, to merge a large number of images to one big image, let us know!

PLEASE NOTE: This module is now buid in the official vvvv release as "Writer (EX9.Texture Grid)"

GridRenderer (File).zip (260.24 Kb)

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Shoutbox

~10d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~23d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~23d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~24d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~25d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~26d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1