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» addons change log 45beta34-01
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addons change log 45beta34-01
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released on 21 07 15
new nodes
QueueStore (Spreads): A node to store a queue of queues
Length (2d/3d Vector Spectral): Calculates length of a series of connected points
OneDollarRecognizer(2d): Plugins and modules for 2D unistroke gesture recognition as described
here
QueryBatch (Database Network) for all database types (not just SQLite)
Button (3d Mesh Multitouch), Button (3d Quad Multitouch)
fixed nodes
enabled WiiMote (Devices), SpaceMouse (Devices) and all the Phidget nodes in x64 build - thx to
velcrome
enabled FileStream (Irrklang) in x64 build - thx to
microdee
Connect (Spreads)
: spreaded bin size was causing wrong output slicecount
thread
Dir (File Advanced) now correctly reports 0 with non-existing dir as input
changed nodes
all Kinect (DX9) and Bullet (DX9) nodes now have a version DX9 set so they can now actually be distinguished from their DX11 counterparts
anonymous user
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Shoutbox
~18d ago
Noir:
https://github.com/comfyanonymous/ComfyUI
~1mth ago
mediadog:
@ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet:
https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client
~1mth ago
ggml:
someone has sent udp bytes to unreal ?
~2mth ago
micha_nismus:
worked out, thank you very much ! :-)
~2mth ago
joreg:
@micha_nismus does this help?
https://youtu.be/xkrbT45BgOQ
~2mth ago
micha_nismus:
thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)
~2mth ago
joreg:
@micha_nismus instead of discord, we're using matrix, see:
chat
~2mth ago
micha_nismus:
searching for a public discord server for vvvv
~2mth ago
joreg:
Join us for the 20th #vvvv meetup on January 19th:
https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/
~2mth ago
joreg:
@schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?