» addons change log 45beta34-01
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addons change log 45beta34-01

released on 21 07 15

new nodes

  • QueueStore (Spreads): A node to store a queue of queues
  • Length (2d/3d Vector Spectral): Calculates length of a series of connected points
  • OneDollarRecognizer(2d): Plugins and modules for 2D unistroke gesture recognition as described here
  • QueryBatch (Database Network) for all database types (not just SQLite)
  • Button (3d Mesh Multitouch), Button (3d Quad Multitouch)

fixed nodes

  • enabled WiiMote (Devices), SpaceMouse (Devices) and all the Phidget nodes in x64 build - thx to velcrome
  • enabled FileStream (Irrklang) in x64 build - thx to microdee
  • Connect (Spreads): spreaded bin size was causing wrong output slicecount thread
  • Dir (File Advanced) now correctly reports 0 with non-existing dir as input

changed nodes

  • all Kinect (DX9) and Bullet (DX9) nodes now have a version DX9 set so they can now actually be distinguished from their DX11 counterparts

anonymous user login

Shoutbox

~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?