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vvvv
» addons change log 45beta34-01
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addons change log 45beta34-01
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released on 21 07 15
new nodes
QueueStore (Spreads): A node to store a queue of queues
Length (2d/3d Vector Spectral): Calculates length of a series of connected points
OneDollarRecognizer(2d): Plugins and modules for 2D unistroke gesture recognition as described
here
QueryBatch (Database Network) for all database types (not just SQLite)
Button (3d Mesh Multitouch), Button (3d Quad Multitouch)
fixed nodes
enabled WiiMote (Devices), SpaceMouse (Devices) and all the Phidget nodes in x64 build - thx to
velcrome
enabled FileStream (Irrklang) in x64 build - thx to
microdee
Connect (Spreads)
: spreaded bin size was causing wrong output slicecount
thread
Dir (File Advanced) now correctly reports 0 with non-existing dir as input
changed nodes
all Kinect (DX9) and Bullet (DX9) nodes now have a version DX9 set so they can now actually be distinguished from their DX11 counterparts
anonymous user
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Shoutbox
~1d ago
nanotekt:
a brief VL.stride study
https://youtu.be/B2Nlz5VZ9lM
...and a massive 'thank you' to the devvvvs!
~2d ago
everyoneishappy:
@overtones this would require 4D noise, which is possible but not implemented in Fieldtrip
~4d ago
overtones:
Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx
~7d ago
joreg:
@SabrinaVerhage this could be useful for you next "hacking sex" workshop:
https://buttplug.io
they have a .NET nuget for use in vvvv!
~15d ago
ravazquez:
Happy new year!
~15d ago
sunep:
Happy new year everyone!
~19d ago
ggml:
confirmed. thanks
~19d ago
david:
@ggml fixed. please try again.
~19d ago
joreg:
@ggml confirmed. we'll investigate..
~21d ago
ggml:
node workshops on talque seem to be no longer available