» addons change log 45beta34-01
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addons change log 45beta34-01

released on 21 07 15

new nodes

  • QueueStore (Spreads): A node to store a queue of queues
  • Length (2d/3d Vector Spectral): Calculates length of a series of connected points
  • OneDollarRecognizer(2d): Plugins and modules for 2D unistroke gesture recognition as described here
  • QueryBatch (Database Network) for all database types (not just SQLite)
  • Button (3d Mesh Multitouch), Button (3d Quad Multitouch)

fixed nodes

  • enabled WiiMote (Devices), SpaceMouse (Devices) and all the Phidget nodes in x64 build - thx to velcrome
  • enabled FileStream (Irrklang) in x64 build - thx to microdee
  • Connect (Spreads): spreaded bin size was causing wrong output slicecount thread
  • Dir (File Advanced) now correctly reports 0 with non-existing dir as input

changed nodes

  • all Kinect (DX9) and Bullet (DX9) nodes now have a version DX9 set so they can now actually be distinguished from their DX11 counterparts

anonymous user login

Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk