» addons change log 45beta27.2-01
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

addons change log 45beta27.2-01

released on 08 05 12

Changed Nodes

  • Microsoft Kinect Nodes now use v1.0 of the sdk (no beta2 anymore). Performance issues fixes.
  • Skeleton (Kinect OpenNI) now has a Confidence CutOff input that allows to ignore data with not enough confidence.
  • User (Kinect OpenNI) now returns a single color-coded texture slice
  • Vector (Spreads Join) has option to ignore empty spreads.

New Nodes

  • Player (Kinect Microsoft): colorize texture on player index.

anonymous user login

Shoutbox

~2d ago

CeeYaa: 16. vvvv Worldwide meetup RECORDING moved to: https://youtu.be/ecnUCMwEgJo

~2d ago

elektromeier: the meetup stream from yesterday seems to be a private video...

~3d ago

joreg: @barbarerik it is a VL example which you could adapt to gamma

~3d ago

barbarerik: @joreg I meant in Gamma

~8d ago

joreg: @barbarerik maybe this one helps: vvvv-beta\girlpower\VL\Curves\SplineTree

~8d ago

barbarerik: Can somebody point me to example how to Bezier in Gamma? some example of how to connect nodes. Thanks

~9d ago

karistouf: @joreg, thank you

~9d ago

joreg: @karistouf there are no freeframes in x64 but you can use Contours via VL.OpenCV in VL!

~9d ago

karistouf: is there any contour.dll (FreeFrame) in x64 ? thank you

~11d ago

joreg: @qoupas i'm afraid this is a rather unspecific question. please start a forum thread with more details so we can help you.