» Tutorial Geometry Morphing
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Tutorial Geometry Morphing

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TOC: Of Effects and Shaders
Back: Normals


be it image or geometry. morphing is cool. since morphing/blending geometry is actually quite simple to achieve with vvvv if you understand the basics here comes a little tutorial.

there are basically 2 approaches.

for a basic understanding best start with the cpu based approach!

don't be fooled by the boring screenshots! load your own meshes with XFile (EX9.Geometry Load) to have more fun during the tutorials!!

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Shoutbox

~2h ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~5d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~5d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~8d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~11d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~18d ago

ravazquez: Happy new year!

~19d ago

sunep: Happy new year everyone!

~22d ago

ggml: confirmed. thanks

~22d ago

david: @ggml fixed. please try again.

~23d ago

joreg: @ggml confirmed. we'll investigate..