» Decay (Animation)
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Decay (Animation)

Help follows the input value with a constant speed
Author vvvv group

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about Decay (Animation)

The Attack- and Decay-Time specified on the Decay (Animation) node determine the time needed for a transition of step size 1, or more generally: from an input x to an input x+1 for attack and x-1 for decay. Example: a Decay (Animation) node with an Attack value of 1 second needs 5 seconds to transition from 0 to 5.

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Shoutbox

~3d ago

karistouf: @tgd, i have reinstalled windows and cutted all updates. Thanks you !

~3d ago

tgd: @karistouf: had the same issue days ago. reinstall Visual C++ Runtime 2012 from downloads

~4d ago

karistouf: arghhh, my dx11 mesh assimp are red nodes !!! any idea ???

~18d ago

SuperflysiNZ: Thanks