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demo 57 effect 146 misc 44 module 208 pack 35 plugin 159 tool 64 tutorial 38

2d 15 3d 16 3d mapping 2 3D object 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 14 APC40 2 api 3 application 3 arduino 12 art-net 3 artnet 2 ascii 2 asset 2 astronomy 2 audio 4 audio reactive 3 automata 3 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 3 blur 6 boids 3 boolean 2 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 C++ 2 calibration 2 camera 14 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 12 compositing 2 compute shader 6 contour 3 contrast 3 control 2 controller 6 convert 2 converter 2 cubemap 3 curve 2 CV 2 damper 2 data 4 dataflow 2 dds 4 debug 4 deffered 2 delaunay 4 demo 4 depth 6 depthbuffer 2 design 4 device 15 Devices 2 dictionary 2 directional-light 5 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 15 documentation 2 DoF 2 dope 2 drag and drop 2 dx11 63 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 FBX 2 feedback 2 ffmpeg 2 fft 3 file 3 FileStream 3 filetexture 2 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 force 2 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 G-Code 2 game 4 geometry 8 gesture 4 glitch 3 glsl 2 gpu 11 graph 2 grasshopper 2 grid 3 GUI 20 hair 2 hardware 3 hid 7 hlsl 9 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 3 interface 4 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 5 keyframe 3 kinect 10 kinect2 6 Kontrolleur 3 Korg Nano Kontrol 2 laser 3 leap 2 learning 2 led 3 lfo 2 line 6 map 2 mapping 7 material 5 math 2 max4live 2 mesh 12 mesh generator 2 midi 17 Midi devices 3 MidiMapper 3 modelling 2 Module 6 motion 2 motor 3 mouse 4 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 4 multitouch 10 music 2 NAudio 3 navier-stokes 2 network 16 node10 5 node13 12 node15 8 node17 13 noise 6 normal-map 2 normals 3 object 2 obsolete 3 oculus 5 openCV 4 opengl 2 openni 2 optical flow 3 orbits 3 organic 2 osc 20 pack 4 paint 2 Paper 3 parametric 3 parse 2 particles 12 ParticlesGPU 2 patch 3 patchlet 2 pattern 2 physics 9 pick color 2 pipet 2 pixelshader 10 Play 2 Playback 5 plugin 6 point 2 Point Cloud 2 point-light 11 polygon 6 polyline 2 post 3 post-processing 5 preset 4 print 2 project 3 projection 2 Projection Mapping 3 projection-mapping 9 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 5 raytracing 2 reaktor 3 Receive 2 Record 4 reflection 6 remote 3 remote control 2 resolume 3 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 select 2 Send 2 sensor 3 serial 2 shader 24 shadow 9 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 3 soft edge 2 softedge 3 sound 3 space 2 sphere 3 spline 3 spread 6 spreads 8 ssao 4 standalone 2 stereoscopy 2 stream 2 streaming 3 string 11 svg 2 svvvvitcher 3 swarm 2 sync 2 system 3 table 2 Tablet 2 tag 2 tcp 3 TetGen 2 text 8 texture 18 TextureFX 8 tfx 3 time 7 timeline 5 timer 3 Todomap 2 tool 2 tools 2 touch 5 touchosc 2 tracking 7 transform 6 transformation 3 transition 2 trautner 2 triangulation 3 tutorial 12 tween 2 twitter 3 udp 7 utility 4 value 5 vaudio 2 Vector 2 vertex-shading 3 video 10 video playback 3 visualization 2 VisualStudio 2 vive 2 vjing 7 vl 10 vlc 5 vnc 2 voronoi 2 VR 4 vvvv 9 watchdog 4 waves 3 websocket 2 wiki 2 window 2 windows 3 workshop 14 xml 3

Last Change

Content

Simple implementation of a Reaction Diffusion behavior using two combined blurs 

Osc receiver nodes for the resolume dummy FFGL parameters 

Skeleton Helper and SelectJoint plugin. 

Create Arduino Paper interface and use it in vvvv 

Use datas from an excel file in your patches 

The ultimate raymarcher for vvvv, broski 

1yr ago
bjoern

TexConvGUI

Simple GUI for Micorsoft's Texconv 

Same as Filestream (VLC) but with full network streaming capability + support to... 

Patches and material from the workshop 

Print pictures from file, on your default printer. 

Cartesian/Polar conversion 

The material shown and created at the VAudio workshop at NODE17 

TextureFX shader that simulates a CRT TV 

Maps the Global Mouse coordinates so that the selected screen alone spans [-1;1] 

patches and material from the NODE17 OpenVR beginner workshop 

Force directed graph layout 

vvvv to blender camera with OSC 

Patches and presentation 

workshop material 

workshop files including examples 

сontrol Canon EOS cameras 

Control an arduino via firmata, but with network. 

Files from the VL Concepts and Patters workshops I + II at NODE17 

Node 17 - Advanced Shading workshop material 

Node 17 - Compute Shader workshop material 

Lets you save a patch by bang 

Horn and Schunk and Lucas Kanade solutions for getting the Optical Flow 

ForwardPlus implementation for VVVV 

anonymous user login

Shoutbox

~15h ago

joreg: @microdee: yep i think the site takes user submissions..

~20h ago

microdee: @joreg: it's missing FlareTic... ;)

~21h ago

joreg: @motzi yeah, welcome to my life..

~21h ago

motzi: @joreg: i'm tempted to look into PraxisLIVE :)

~22h ago

joreg: @u7: no worries, we'll still be here when you everyone comes back...

~22h ago

u7angel: @joreg, are u trying to get rid of the community ? :)

~1d ago

joreg: bored of #vvvv? try some alternatives: https://alternativeto.net/software/vvvv/

~3d ago

tonfilm: @beyon you can also use F# together with #vl, see: #fsharp #dotnet #visualprogramming https://github.com/vvvv/VL.DemoLib/tree/master/src/VL.FSharpDemoLib

~3d ago

beyon: tonfilm: Ok,currently using F# though but maybe I should look into sharpdx vs xenko math

~4d ago

tonfilm: @beyon #vl also fills these gaps with huge range of collision detection math from #sharpdx which is basically the same as #xenko's