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demo 57 effect 146 misc 44 module 208 pack 34 plugin 159 tool 64 tutorial 37

2d 15 3d 16 3d mapping 2 3D object 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 14 APC40 2 api 3 application 3 arduino 12 art-net 3 artnet 2 ascii 2 asset 2 astronomy 2 audio 4 audio reactive 3 automata 3 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 3 blur 6 boids 3 boolean 2 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 C++ 2 calibration 2 camera 14 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 12 compositing 2 compute shader 6 contour 3 contrast 3 control 2 controller 6 convert 2 converter 2 cubemap 3 curve 2 CV 2 damper 2 data 4 dataflow 2 dds 4 debug 4 deffered 2 delaunay 4 demo 4 depth 6 depthbuffer 2 design 4 device 15 Devices 2 dictionary 2 directional-light 5 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 15 documentation 2 DoF 2 dope 2 drag and drop 2 dx11 62 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 FBX 2 feedback 2 ffmpeg 2 fft 3 file 3 FileStream 3 filetexture 2 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 force 2 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 G-Code 2 game 4 geometry 8 gesture 4 glitch 3 glsl 2 gpu 11 graph 2 grasshopper 2 grid 3 GUI 20 hair 2 hardware 3 hid 7 hlsl 9 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 3 interface 4 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 5 keyframe 3 kinect 10 kinect2 5 Kontrolleur 3 Korg Nano Kontrol 2 laser 3 leap 2 learning 2 led 3 lfo 2 line 6 map 2 mapping 7 material 5 math 2 max4live 2 mesh 12 mesh generator 2 midi 17 Midi devices 3 MidiMapper 3 modelling 2 Module 6 motion 2 motor 3 mouse 4 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 4 multitouch 10 music 2 NAudio 3 navier-stokes 2 network 16 node10 5 node13 12 node15 8 node17 12 noise 6 normal-map 2 normals 3 object 2 obsolete 3 oculus 5 openCV 4 opengl 2 openni 2 optical flow 2 orbits 3 organic 2 osc 20 pack 4 paint 2 Paper 3 parametric 3 parse 2 particles 11 ParticlesGPU 2 patch 3 patchlet 2 pattern 2 physics 9 pick color 2 pipet 2 pixelshader 10 Play 2 Playback 5 plugin 6 point 2 Point Cloud 2 point-light 11 polygon 6 polyline 2 post 3 post-processing 5 preset 4 print 2 project 3 projection 2 Projection Mapping 3 projection-mapping 9 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 5 raytracing 2 reaktor 3 Receive 2 Record 4 reflection 6 remote 3 remote control 2 resolume 3 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 select 2 Send 2 sensor 3 serial 2 shader 24 shadow 9 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 3 soft edge 2 softedge 3 sound 3 space 2 sphere 3 spline 3 spread 6 spreads 8 ssao 4 standalone 2 stereoscopy 2 stream 2 streaming 3 string 11 svg 2 svvvvitcher 3 swarm 2 sync 2 system 3 table 2 Tablet 2 tag 2 tcp 3 TetGen 2 text 8 texture 18 TextureFX 8 tfx 3 time 7 timeline 5 timer 3 Todomap 2 tool 2 tools 2 touch 5 touchosc 2 tracking 7 transform 6 transformation 3 transition 2 trautner 2 triangulation 3 tutorial 12 tween 2 twitter 3 udp 7 utility 4 value 5 vaudio 2 Vector 2 vertex-shading 3 video 10 video playback 3 visualization 2 VisualStudio 2 vive 2 vjing 7 vl 10 vlc 5 vnc 2 voronoi 2 VR 4 vvvv 9 watchdog 4 waves 3 websocket 2 wiki 2 window 2 windows 3 workshop 14 xml 3

Last Change

Content

8yr ago
dEp

Wave Warp

Deforms an image according to basic waveforms. 

Texture-Controlled-Fade 

control blur with luminance texture 

several transition types 

Transmittance shader 

8yr ago
u7angel

ClampFade

similar to a directional blur, but only similar... 

Simple demo to get xy with trautner plugin 

Extensions around the Intersect (3d mesh ray) node. 

A patch framework for visualisation-patches on the Ars Electronica Center's... 

8yr ago
joreg

Mesh Viewer

Quickly preview XFiles and test environment textures. 

Circle orbit trap 

Renders the famous mandelbulb on the GPU.  

8yr ago
david

Slideshow

Create a Slideshow from your asset folder.  

B-Spline based 3d camera system 

8yr ago
dottore

Checker3d

3D Checkerboard effect, created by procedural texturing 

8yr ago
dottore

MrWiggle

Simple sinusoidal vertex animation on a phong-shaded surface 

shine or crepuscular rays 

8yr ago
vux

Wood Shader

Wood material shader 

8yr ago
joreg

SSAO

A Screen Space Ambient Occlusion effect 

a simple shader to bend a grid like a fish... 

Lava Effect by Sergey A. Makovkin 

Metallic Flakes Shader. The metallic surface consists of 2 layers 

Gooch shading w/glossy hilight in HLSL ps_2 pixel shader. 

8yr ago
dottore

ThinFilm

The surface is covered with a thin film of transparent material 

8yr ago
dottore

pulse23

Analytic anti-aliasing against an arbitrary function -- in this case pulsing 3D ... 

Gooch-style "diffuse" with a glossy vertex-applied shading 

A texture is used to vary the underlying surface color based upon both the view ... 

8yr ago
dottore

EdgeFuzz

Simple edge lighting effect 

anonymous user login

Shoutbox

~1h ago

io: A vvvvery vvvvriendly vvvvestival, ed. 2018 http://keroxen.com/

~1d ago

microdee: @synth: use beta37 for Notuiv and install it with vpm. this article describes why md.ecosystem-update

~1d ago

mburk: @synth Check github for superphysical Beta37. Deferred+Forward Branch.

~2d ago

synth: Getting red nodes on VL stuff, mostly SuperPhysical, Notuiv and CraftLie. Only me or there is something broken?

~2d ago

joreg: reminder: we'll do a #vvvv #vl workshop as part of #retune18 in #berlin this friday: vvvvvl-workshop-at-retune-2018 #visualprogramming #dotnet

~6d ago

tonfilm: how about debugging your #dx11 #GPU frames? debug-dx11-frames-with-nvidia-nsight

~8d ago

mrboni: Anyone know where I can get an Etherdream ILDA unit in the UK / West Europe delivery this week?https://ether-dream.com/

~9d ago

tobyk: @catweasel Re:KiNet yes, its pretty similar to artnet but with some different magic numbers. I can send you what I've used before.

~10d ago

microdee: @Hadasi: "read the field manual" I knew a slightly more explicit version of that abbreviation :D