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demo 55 effect 139 misc 43 module 198 pack 29 plugin 154 tool 65 tutorial 37

2d 15 3d 15 3d mapping 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 13 APC40 2 api 3 application 2 arduino 10 art-net 3 artnet 2 asset 2 astronomy 2 audio 4 audio reactive 3 automata 2 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 3 blur 5 boids 3 boolean 2 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 calibration 2 camera 12 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 12 compositing 2 compute shader 6 contour 3 contrast 3 control 2 controller 6 convert 2 converter 2 cubemap 3 curve 2 CV 2 damper 2 data 3 dataflow 2 dds 4 debug 3 deffered 2 delaunay 4 demo 3 depth 5 depthbuffer 2 design 3 device 15 Devices 2 dictionary 2 directional-light 4 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 15 documentation 2 dope 2 dx11 58 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 feedback 2 ffmpeg 2 fft 3 file 3 FileStream 3 filetexture 2 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 G-Code 2 game 4 geometry 8 gesture 4 glitch 3 glsl 2 gpu 11 graph 2 grasshopper 2 grid 3 GUI 15 hair 2 hardware 3 hid 7 hlsl 7 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 3 interface 2 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 4 keyframe 3 kinect 9 kinect2 5 Kontrolleur 3 Korg Nano Kontrol 2 laser 3 leap 2 learning 2 led 3 lfo 2 line 6 map 2 mapping 7 material 5 math 2 max4live 2 mesh 12 mesh generator 2 midi 17 Midi devices 3 MidiMapper 3 modelling 2 Module 6 motion 2 motor 3 mouse 4 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 3 multitouch 9 music 2 NAudio 3 network 16 node10 5 node13 12 node15 8 node17 12 noise 6 normal-map 2 normals 3 object 2 obsolete 3 oculus 4 openCV 4 opengl 2 optical flow 2 orbits 3 organic 2 osc 20 pack 4 paint 2 Paper 3 parametric 3 particles 11 ParticlesGPU 2 patch 3 patchlet 2 pattern 2 physics 9 pick color 2 pipet 2 pixelshader 10 Play 2 Playback 4 plugin 5 point 2 Point Cloud 2 point-light 10 polygon 6 polyline 2 post 3 post-processing 5 preset 3 print 2 project 3 projection 2 Projection Mapping 3 projection-mapping 9 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 5 raytracing 2 reaktor 3 Record 4 reflection 6 remote 3 remote control 2 resolume 3 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 select 2 sensor 3 shader 23 shadow 9 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 3 soft edge 2 softedge 3 sound 3 space 2 sphere 3 spline 3 spread 5 spreads 8 ssao 3 standalone 2 stereoscopy 2 stream 2 streaming 3 string 10 svg 2 svvvvitcher 3 swarm 2 sync 2 system 3 table 2 Tablet 2 tag 2 tcp 3 TetGen 2 text 7 texture 17 Texture Coordinates 2 TextureFX 6 tfx 3 time 7 timeline 5 timer 3 Todomap 2 tools 2 touch 5 touchosc 2 tracking 7 transform 5 transformation 2 transition 2 trautner 2 triangulation 3 tutorial 11 tween 2 twitter 3 udp 7 utility 4 UV 2 value 5 vaudio 2 vertex-shading 3 video 10 video playback 3 visualization 2 VisualStudio 2 vive 2 vjing 7 vl 8 vlc 5 vnc 2 voronoi 2 VR 4 vvvv 9 watchdog 3 waves 3 websocket 2 wiki 2 window 2 windows 2 workshop 14 xml 3

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Shoutbox

~21h ago

graphicuserinterface: anyone have the files for kinect1 proyector calibration?, thanks!!

~3d ago

keftaparty: Hey microdee, or take some holidays, it's nice :-)

~3d ago

microdee: meanwhile, I became available for freelancer/contractor/even full time jobs, in case anybody is in hiring mood, wink wink ;)

~3d ago

skyliner: @sinus: top notch! ;)

~3d ago

sinus: @skyliner: the top boys/creators of notch here: https://www.youtube.com/watch?v=2JzG-Y3YOdk

~5d ago

karistouf: thank you joreg, but external solution from VVVV is not possible.

~5d ago

catweasel: @joreg, I'm not sure he did ;) But if you do use timeliner use this as well autosave as well.

~5d ago

joreg: if anyone knows more osc timelines please put them there as well!