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2d 15 3d 17 3d mapping 2 ableton-live 2 agents 2 Akai 3 align 2 analysis 2 Android 3 animation 17 APC40 2 api 3 application 3 arduino 12 art-net 3 ascii 2 astronomy 2 audio 4 audio reactive 3 automata 3 automate 2 b-spline 2 background 4 BlackMagic 2 Blender 3 blur 6 boids 3 boolean 2 box2d 3 boygroup 2 BRDF-texture 2 buffer 3 bullet 4 button 3 C++ 2 calibration 3 camera 16 chaos 2 character 2 circle 2 clock 6 cmake 2 collision 2 collision detection 2 color 12 compositing 2 compute shader 6 contour 3 contrast 3 control 2 controller 6 convert 2 converter 2 cpu 2 cubemap 3 curve 2 CV 2 damper 2 data 4 dds 4 debug 4 deffered 2 delaunay 4 demo 4 depth 6 depthbuffer 2 design 5 device 15 Devices 2 dictionary 2 directional-light 5 directx 3 dispersion 2 displacement 4 Distance 2 distortion 2 dmx 15 drag and drop 2 dx11 65 dx9 2 dx9/ex9 5 Dynamic Plugin 3 edge 2 editor 2 effect 13 emitter 2 encode 2 environment-map 6 ethernet 2 face tracking 2 fantastick 4 feedback 2 ffmpeg 2 fft 3 file 3 FileStream 3 filetexture 2 filter 4 fire 2 Firmata 3 fixture 4 flocking 2 force 3 fractal 8 Freeframe 4 fresnel 3 fulldome 2 fun 3 game 4 geometry 8 gesture 5 glitch 3 glsl 2 gpu 11 GPU particles 2 graph 2 grasshopper 2 grid 3 GUI 21 hair 2 hardware 3 hid 7 hlsl 9 homography 3 HTML 5 HTTP 3 id 3 Image 2 Image Player 2 index 3 input 4 interface 4 IoT 2 ip 2 iphone 3 javascript 2 json 3 keyboard 5 keyframe 3 kinect 10 kinect2 6 Kontrolleur 3 Korg Nano Kontrol 3 laser 4 leap 2 learning 2 led 3 lfo 2 line 6 load 2 map 2 mapping 7 material 5 math 2 max4live 2 mesh 12 midi 17 Midi devices 4 MidiMapper 3 Module 6 motion 2 motor 3 mouse 5 movement 2 mp3 2 mqtt 2 MRE 2 multiscreen 4 multitouch 10 NAudio 3 navier-stokes 2 network 16 node10 5 node13 12 node15 8 noise 6 normal-map 2 normals 3 obj 2 object 2 obsolete 3 oculus 5 openCV 5 opengl 2 openni 2 optical flow 3 orbits 3 organic 2 osc 20 pack 4 paint 2 Paper 3 parametric 3 parse 2 particles 13 ParticlesGPU 2 patch 3 patchlet 2 pattern 3 physics 9 pick color 2 pipet 2 pixelshader 11 Play 2 Playback 5 plugin 6 point 2 Point Cloud 2 point-light 11 polygon 6 polyline 2 post 3 post-processing 5 preset 5 print 2 project 3 projection-mapping 9 projector 3 projector calibration 2 pstools 2 queue 2 radio 2 random 3 raycasting 2 raymarching 5 raytracing 2 reaktor 3 Record 4 reflection 7 remote 3 remote control 2 resolume 3 rfid 2 rgb 2 rhino3d 2 rs232 5 saitek 2 score 2 screenshot 2 script 2 sensor 3 serial 2 shader 24 shadow 9 shared texture 2 shell 2 skeleton 2 Slider 2 slitscan 2 smoke 2 smooth 3 soft edge 2 softedge 3 sound 3 sphere 3 spline 3 spread 6 spreads 9 ssao 4 standalone 3 stereoscopy 2 streaming 3 string 11 svvvvitcher 3 swarm 2 sync 2 system 3 table 2 Tablet 2 tag 2 tcp 3 text 8 texture 19 TextureFX 8 time 7 timeline 5 timer 3 Todomap 2 tools 2 touch 6 touchosc 2 tracking 7 transform 6 transformation 3 trautner 2 triangulation 3 tutorial 12 tween 2 twitter 3 udp 7 utility 4 value 5 vertex-shading 3 video 10 video playback 3 visualization 3 VisualStudio 2 vjing 7 vlc 5 vnc 2 voronoi 2 vvvv 9 watchdog 4 waves 3 websocket 2 wiki 2 window 2 windows 3 workshop 14 xml 3

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Shoutbox

~4d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~4d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~7d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~10d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~18d ago

ravazquez: Happy new year!

~18d ago

sunep: Happy new year everyone!

~21d ago

ggml: confirmed. thanks

~22d ago

david: @ggml fixed. please try again.

~22d ago

joreg: @ggml confirmed. we'll investigate..

~23d ago

ggml: node workshops on talque seem to be no longer available