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A convenient design pattern to build software architecture 

Tutorial on 3D projection mapping 

node 17 workshop material for dx11.particles 

A beginners video tutorial to get you started with Firmata and Arduino. 

Multiscreen&Boygrouping workshop files 

to better understand how ParticlesGPU works 

Create Arduino Paper interface and use it in vvvv 

Patches and material from the workshop 

The material shown and created at the VAudio workshop at NODE17 

patches and material from the NODE17 OpenVR beginner workshop 

Patches and presentation 

Files from the VL Concepts and Patters workshops I + II at NODE17 

Node 17 - Advanced Shading workshop material 

Node 17 - Compute Shader workshop material 

Patches show how to connect Emotiv Epoc (EEG headset) with VVVV for analysis and... 

Some theory of video tracking 

DirectCompute workshop patches 

Interfacing Reaktor and vvvv 

Summary of VVVV basic 

We visualize vectors and spaces (a.k.a. coordinate systems, matrices or transfor... 

Spreads documentation source files (SVG). 

TextureFX Tutorials: node13 workshop material 

How to control industrial devices with vvvv 

node 13 particle madness workshop material 

How to make a texture from the renderer and add some shadows. 

Beginners tutorial to aply textures on our clock 

anonymous user login

Shoutbox

~6d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~19d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~19d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~20d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~21d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~21d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~22d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~22d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~29d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1