» X-Ray
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X-Ray

effect
Credits: ATI, Digital Slaves, u7angel

about

Simple X_Ray shader

download

X_Ray.zip
20.06.18 [16:45 UTC] by u7angel | 460 downloads
with texture input
Show 2 older revisions

Older Revisions

X_Ray.7z
08.02.18 [19:34 UTC] by u7angel | 236 downloads
DX11 + DX9
X_Ray.zip
01.08.10 [16:55 UTC] by u7angel | 902 downloads

pankao 26/08/2018 - 16:29

Hey man thank for this!
Just cannot get the effect working when i istantiate it from scratch though - it works in your help patch, but even when i clone it (via CTRL+D) in the same patch, the Layout Output node says 0 and I cannot see the rendered geometry anymore..
Does anyone else have this issue?

u7angel 28/08/2018 - 08:18

i can not reproduce this, drag drop dx11 version as dx11 effect works in latest beta, ctrl-d works in latest beta. just tested both cases.

so now i have to start with wild guesses..

  • incomplete vvvv installation - check setup.exe
  • broken unzip , try unzipping with winrar or 7-zip
  • system language can not cope with underscore ?
  • some fancy chars in the hlsl shader code ?

anonymous user login

Shoutbox

~1d ago

mediadog: Clicking on "Missing in 64 bit builds" goes to page with warning no longer maintained, but betadocs link has no such info.

~5d ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~10d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~5d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~13d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~16d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~24d ago

ravazquez: Happy new year!

~24d ago

sunep: Happy new year everyone!

~28d ago

ggml: confirmed. thanks

~28d ago

david: @ggml fixed. please try again.