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X-Ray

effect
Credits: ATI, Digital Slaves, u7angel

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Simple X_Ray shader

download

X_Ray.zip
20.06.18 [16:45 UTC] by u7angel | 708 downloads
with texture input
Show 2 older revisions

Older Revisions

X_Ray.7z
08.02.18 [19:34 UTC] by u7angel | 420 downloads
DX11 + DX9
X_Ray.zip
01.08.10 [16:55 UTC] by u7angel | 1070 downloads

pankao 26/08/2018 - 17:29

Hey man thank for this!
Just cannot get the effect working when i istantiate it from scratch though - it works in your help patch, but even when i clone it (via CTRL+D) in the same patch, the Layout Output node says 0 and I cannot see the rendered geometry anymore..
Does anyone else have this issue?

u7angel 28/08/2018 - 09:18

i can not reproduce this, drag drop dx11 version as dx11 effect works in latest beta, ctrl-d works in latest beta. just tested both cases.

so now i have to start with wild guesses..

  • incomplete vvvv installation - check setup.exe
  • broken unzip , try unzipping with winrar or 7-zip
  • system language can not cope with underscore ?
  • some fancy chars in the hlsl shader code ?

anonymous user login

Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk