» Working texture Queue fix for beta26
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Working texture Queue fix for beta26

module

about

OK, using a value queue to manage the slice indices and a second Buffer makes this now work like a real Queue. At least it works for my use of Queue, which is as a delay for texture feedback.

New module attached.

I left the first Buffer and Buffer Indices outputs just for flexibility.

download

Queue (EX9.Texture Bugfix 3).v4p
20.08.11 [19:18 UTC] by mediadog | 646 downloads

anonymous user login

Shoutbox

~8d ago

SuperflysiNZ: Thanks

~11d ago

sebescudie: @Superfly : ApplicationPath

~11d ago

SuperflysiNZ: How do you get the path of the current patch in VL?

~11d ago

SuperflysiNZ: How do you get the path of the current patch in VL?

~12d ago

joreg: reminder: first #vvvv online meetup after the summer break: tomorrow, tuesday 7th, 8pm CET 13.-worldwide-vvvv-meetup