» Wave Simulation (DX11)
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Wave Simulation (DX11)

effect
Credits: gregsn

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ported the old dx9 shader wave-simulation

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WaveSim.zip
03.02.14 [22:17 UTC] by unc | 1351 downloads

robe 04/02/2014 - 16:02

this is... wow!

Noir 04/02/2014 - 19:59

thanks unc

mrboni 05/02/2014 - 14:15

Sometimes when I rebuild this into another patch, the waves stop working, until vvvv is restarted.

I haven't managed to isolated the exact circumstances yet, but any idea what might cause that?

unc 05/02/2014 - 15:15

that could be because of FrameDelay (DX11.Texture 2d) (had something like that happen too), but should be working after vvvv restart

colorsound 06/02/2014 - 18:41

thanks very cool ¡¡

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Shoutbox

~4h ago

domj: VL.Elementa 3.0.0 Pre-release conference recording: https://youtu.be/CeT-PV0BD6c

~2d ago

herbst: @joreg ok, too bad! I think an interactively explorable one (like vvvvjs but doesnt need to be functional) would be great to have!

~2d ago

joreg: @herbst am afraid i can't think of any online. best open it for yourself & have a look at the examples that come with the helpbrowser

~3d ago

herbst: Just tried to show some people how concise and condensed vvvv looks even for complex stuff. Are there complex screenshots anywhere?

~4d ago

domj: Midweek Patch Therapy today at 17:30 CET! Hope to see you there https://therapy.domj.net

~5d ago

domj: Schéma + Orca + Pilot, a love triangle https://www.twitch.tv/videos/639199128

~5d ago

joreg: Your next chance for an easy introduction to the all-new #vvvv gamma: This friday 6pm CET: https://thenodeinstitute.org/event/introduction-to-creative-coding-with-vvvv-gamma-english/

~8d ago