» VVVV.Pointer
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VVVV.Pointer

plugin gesture touch mouse input

about

a couple of years late here comes the ms recommended way (since windows 8) for handling mouse, touch and pen input with proper gesture handling and touch injection.

the touch and gesture APIs actually use this unified api windows internally anyways so performance should be at least on par.

benefits over the existing implementations

  • touch and gesture are not mutually exclusive anymore
  • gestures can be used with mouse or pen input as well
  • unified interface means no more building your own input object and switch between mouse and touch when developing.
  • touch injection lets you simulate multitouch systemwide. (beware, it will take over your cursor!)
  • fine grained control over gestures: specify type (translation, scale & rotation), allowed axis & inertia params
  • gesture takes care for you, whether it's a gesture or a (double)tap/click
  • download

    VVVV.Pointer_v1.0.zip
    19.06.20 [16:06 UTC] by woei | 248 downloads
    beta 39

u7angel 24/06/2020 - 09:36

wow, this is soooo good. thank you very much ! this will directly go into my standard vvvv project structure.

david 22/01/2021 - 11:02

super nice plugin. seems broken in latest beta though.
update: works again. In some cases the combibation of VVVV.Pointer and other plugins from addonpack or other packs causes the plugin to throw errors and red nodes. haven't really found out which ones exaclty

anonymous user login

Shoutbox

~1d ago

christosk: @schlonzo Thank you.

~1d ago

schlonzo: use different filenames :P counter is your friend

~1d ago

christosk: How do I record a sequence of images without having them overwriting one another? I

~7d ago

mediadog: Aha! Right-click on an image to get the source link

~7d ago

~8d ago

antokhio: @luper vc redist 2013

~11d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!