» VVVV.Pointer
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VVVV.Pointer

plugin

about

a couple of years late here comes the ms recommended way (since windows 8) for handling mouse, touch and pen input with proper gesture handling and touch injection.

the touch and gesture APIs actually use this unified api windows internally anyways so performance should be at least on par.

benefits over the existing implementations

  • touch and gesture are not mutually exclusive anymore
  • gestures can be used with mouse or pen input as well
  • unified interface means no more building your own input object and switch between mouse and touch when developing.
  • touch injection lets you simulate multitouch systemwide. (beware, it will take over your cursor!)
  • fine grained control over gestures: specify type (translation, scale & rotation), allowed axis & inertia params
  • gesture takes care for you, whether it's a gesture or a (double)tap/click
  • download

    VVVV.Pointer_v1.0.zip
    19.06.20 [16:06 UTC] by woei | 629 downloads
    beta 39

u7angel 24/06/2020 - 10:36

wow, this is soooo good. thank you very much ! this will directly go into my standard vvvv project structure.

david 22/01/2021 - 12:02

super nice plugin. seems broken in latest beta though.
update: works again. In some cases the combibation of VVVV.Pointer and other plugins from addonpack or other packs causes the plugin to throw errors and red nodes. haven't really found out which ones exaclty

mediadog 03/04/2021 - 05:12

Yeah red nodes here in beta_41_x64 on Win7 Enterprise x64. Console sez:

00:00:10 ERR : Exception occurred during creation of plugin: The composition produced a single composition error. The root cause is provided below. Review the CompositionException.Errors property for more detailed information.
 
1) Unable to find an entry point named 'EnableMouseInPointer' in DLL 'User32.dll'.
 
Resulting in: An exception occurred while calling the 'OnImportsSatisfied' method on type 'VVVV.WMPointer.Nodes.PointerDeviceNode'.
 
Resulting in: Cannot activate part 'VVVV.WMPointer.Nodes.PointerDeviceNode'.
Element: VVVV.WMPointer.Nodes.PointerDeviceNode -->  VVVV.WMPointer.Nodes.PointerDeviceNode -->  TypeCatalog (Types='VVVV.WMPointer.Nodes.PointerDeviceNode').
 
Resulting in: Cannot get export 'VVVV.WMPointer.Nodes.PointerDeviceNode (ContractName="VVVV.PluginInterfaces.V1.IPluginBase")' from part 'VVVV.WMPointer.Nodes.PointerDeviceNode'.
Element: VVVV.WMPointer.Nodes.PointerDeviceNode (ContractName="VVVV.PluginInterfaces.V1.IPluginBase") -->  VVVV.WMPointer.Nodes.PointerDeviceNode -->  TypeCatalog (Types='VVVV.WMPointer.Nodes.PointerDeviceNode').
 
Resulting in: Cannot set import 'VVVV.Hosting.IO.PluginContainer.PluginBase (ContractName="VVVV.PluginInterfaces.V1.IPluginBase")' on part 'VVVV.Hosting.IO.PluginContainer'.
Element: VVVV.Hosting.IO.PluginContainer.PluginBase (ContractName="VVVV.PluginInterfaces.V1.IPluginBase") -->  VVVV.Hosting.IO.PluginContainer
tonfilm 03/04/2021 - 16:30

@mediadog Win7 doesn't have the pointer API. It was introduced in Win8, see requirements section here: https://docs.microsoft.com/en-us/windows/win32/api/winuser/nf-winuser-enablemouseinpointer

anonymous user login

Shoutbox

~6d ago

micha_nismus: worked out, thank you very much ! :-)

~7d ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~8d ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~13d ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~13d ago

micha_nismus: searching for a public discord server for vvvv

~21d ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~21d ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?

~21d ago

joreg: @LCA not aware, but the HIKVision sdk comes with a c# demo. need help for a commercial project? get in touch via devvvvs@vvvv.org

~22d ago

LCA: Has anyone ever made a HIKVision GigE work with vvvv?

~27d ago

schlonzo: What's the shortcut Anton used? =)