» VL Concepts & Patterns I + II Workshop Material
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VL Concepts & Patterns I + II Workshop Material

tutorial future help vl workshop
Credits: elias

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Files from the VL Concepts and Patters workshops I + II at NODE17.

The zip file contains many VL patches with comments covering a wide range of topics sorted in folders. Some .vl documents do not come with a corresponding .v4p file and must therefore dragged onto the VL window directly.

Might be helpful for people who want to learn VL basics by browsing thru example patches. Also the workshop story line is contained as a PDF which should help to better grasp the content of the VL patches.

The files often contain many examples, in order to get a better understanding and overview of the .vl documents always start by navigating into the document patch (ALT + P) and open the solution explorer (CTRL+J).

Have fun!

download

VL Concepts-20170709.zip
09.07.17 [21:48 UTC] by tonfilm | 370 downloads
raw workshop files

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Shoutbox

~19h ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~2d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~4d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~5d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~5d ago

sinao: one side

~5d ago

sinao: How to apply texture only on one of a cube?

~5d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~10d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?