» UVMap EX9.Texture Source
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UVMap EX9.Texture Source

module
Credits: h99

about

UVMap EX9.Texture Source outputs a texture suitable for texture coordinates editing.

  • it is based on colors, from red to magenta
    • colors are differentiated by saturation OR value
      • it is possible to invert saturation and value direction
  • outputs a texture for DX and OpenGL - the red (which is the first) quad will be either on the bottom left or on the top left
  • it is possible to superimpose text (0.0,0.1,0.2,...), change its color and font, and show brush
  • it is possible to choose UV map subdivision
  • ...

Have a look at Inspektor, as usual.

download

UVMap.zip
04.10.15 [23:15 UTC] by h99 | 696 downloads
UVMap_00

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Shoutbox

~4d ago

joreg: Happy and new, the #vvvv gamma 2021.4.4 release is out now: https://thegraybook.vvvv.org/changelog/2021.4.html

~15d ago

skyliner: happy new year evvvveryone!

~16d ago

u7angel: Happy new year !

~16d ago

joreg: We have an intensive #vvvv online course coming up: "Mastering vvvv for teaching" Details & application here: https://thenodeinstitute.org/mastering-vvvv-for-teaching/

~1mth ago

sebescudie: @strblau: kinda hard to tell here! could you start a forum post explaining your issue in more details?

~1mth ago

strblau: I received and applied the vvvv dx11 pack, but the (dx11) node does not appear. Anyone know how to do this?

~1mth ago

joreg: We're live now! Please join or watch the #vvvv meetup by following this link: 15.-vvvv-worldwide-meetup

~2mth ago

andresc4: gamma+stride+fuse+standaloneapp+soputoutput+oscinput = lovvvvvveeeeeee!!!!

~2mth ago

joreg: @pechart thanks for the flowers!