» UVMap EX9.Texture Source
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UVMap EX9.Texture Source

module
Credits: h99

about

UVMap EX9.Texture Source outputs a texture suitable for texture coordinates editing.

  • it is based on colors, from red to magenta
    • colors are differentiated by saturation OR value
      • it is possible to invert saturation and value direction
  • outputs a texture for DX and OpenGL - the red (which is the first) quad will be either on the bottom left or on the top left
  • it is possible to superimpose text (0.0,0.1,0.2,...), change its color and font, and show brush
  • it is possible to choose UV map subdivision
  • ...

Have a look at Inspektor, as usual.

download

UVMap.zip
04.10.15 [23:15 UTC] by h99 | 516 downloads
UVMap_00

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Shoutbox

~47min ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~4d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~4d ago

microdee: what's BC7?

~4d ago

antokhio: https://aka.ms/AA65g28 upvote pls for bc7 support in windows

~6d ago

joreg: PSA: forum is back up and running!

~6d ago

manuel: that shaderFX looks great

~6d ago

joreg: PSA: the forum is currently down for maintainance. if all goes well it will be back up shortly..