» UVMap EX9.Texture Source
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UVMap EX9.Texture Source

module
Credits: h99

about

UVMap EX9.Texture Source outputs a texture suitable for texture coordinates editing.

  • it is based on colors, from red to magenta
    • colors are differentiated by saturation OR value
      • it is possible to invert saturation and value direction
  • outputs a texture for DX and OpenGL - the red (which is the first) quad will be either on the bottom left or on the top left
  • it is possible to superimpose text (0.0,0.1,0.2,...), change its color and font, and show brush
  • it is possible to choose UV map subdivision
  • ...

Have a look at Inspektor, as usual.

download

UVMap.zip
04.10.15 [23:15 UTC] by h99 | 626 downloads
UVMap_00

anonymous user login

Shoutbox

~2d ago

ravazquez: indeed!

~2d ago

schlonzo: kickass shader @evvvvil

~3d ago

evvvvil: "Reclaim the streets" - Winning shader live coded live at revision 2021 shader showdown semi final. https://www.shadertoy.com/view/fdSGWw

~3d ago

karistouf: sorry 3080 10G vs 3090 24go ?

~3d ago

karistouf: RTX 3090 24go or 3090 10go ar really doing difference ith textures and VVVV beta ?

~4d ago

joreg: and beta42 previews now include VL 2021.3.2: downloads/previews

~4d ago

joreg: bugfix release vvvv gamma 2021.3.2 is out: https://thegraybook.vvvv.org/changelog/2021.3.html

~10d ago

joreg: @soundreactor looks really odd. could this be some strict antivirus or firewall settings?