» UVMap EX9.Texture Source
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UVMap EX9.Texture Source

module
Credits: h99

about

UVMap EX9.Texture Source outputs a texture suitable for texture coordinates editing.

  • it is based on colors, from red to magenta
    • colors are differentiated by saturation OR value
      • it is possible to invert saturation and value direction
  • outputs a texture for DX and OpenGL - the red (which is the first) quad will be either on the bottom left or on the top left
  • it is possible to superimpose text (0.0,0.1,0.2,...), change its color and font, and show brush
  • it is possible to choose UV map subdivision
  • ...

Have a look at Inspektor, as usual.

download

UVMap.zip
04.10.15 [23:15 UTC] by h99 | 510 downloads
UVMap_00

anonymous user login

Shoutbox

~2d ago

h99: Moon, dammit

~2d ago

h99: NASA's CGI Monn kit https://svs.gsfc.nasa.gov/4720

~3d ago

~5d ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~5d ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~5d ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~5d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~6d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~6d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~6d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39