» tube2d(Mesh)
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tube2d(Mesh)

plugin
Credits: Originally created notlion updated by liquid

about

Credits to notlion
only quick update to the vvvv27.2

VVVV plugin,drawing mesh lines.
Originally created by notlion,link is here https://github.com/notlion/vvvv-tube-2d

download

tube2d.zip
18.05.12 [17:36 UTC] by liquid | 1193 downloads

antokhio 18/05/2012 - 18:21

cool++

sebl 20/05/2012 - 23:48

>> addonpack?

kiki void 21/05/2012 - 12:07

good patch!like it!

zepi 28/05/2012 - 12:04

fruitninja! hahaaaaa

how come textures don't get displayed on that constant? Am I missing something?

elektromeier 28/05/2012 - 17:58

no texcoords...

ggml 20/07/2012 - 22:07

mesh split is not working on this object, anyone know why ?
would be good to add texcoords from a grid

anonymous user login

Shoutbox

~8d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~21d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~21d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~22d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~23d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~23d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~24d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1