» Texture sharing from gamma to beta and back
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Texture sharing from gamma to beta and back

module
Credits: readme, tonfilm

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Modules / helpers for texture sharing between beta/DX11 and gamma/stride.
Also contains helpers to match stride and beta cameras.

Currently uses UDP for sharing the handles and camera matrix.
Something like VL.SharedMemory might be better but I didn't want to add external dependencies.

download

TextureSharing_v1.1.7z
17.11.20 [11:54 UTC] by bjoern | 180 downloads

sunep 16/11/2020 - 18:29

Could this also morph into a thing using spout.
Perhaps even bi-directional.
Or are there performance reasons to use this approach over spout?

bjoern 16/11/2020 - 20:24

To be honest I've never used spout thus far. So I can't speak on any (dis)advantages. Only thing that comes to mind: using this approach you don't have to rely on other software.

Bi-directional is already possible, just needs a small change in stride.
https://github.com/vvvv/VL.Stride/issues/338

Edit:
as of preview 2020.3.0-84+4d4371f5ae textures can also be shared from gamma to beta.
I added an example to the contribution.

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Shoutbox

~2d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~2d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~6d ago

joreg: @mediadog they are here: workshop-videotracking-node10

~7d ago

mediadog: Hmmm slides for node10 video tracking cannot be found: workshop-videotracking-slides

~8d ago

joreg: @mediadog thanks for the pointer, links are updated

~8d ago

mediadog: Where are the 50beta42 offline instalers? The offline installers are still linked to 41, not 42.

~12d ago

id144: thanks @gegenlicht & @bjoern, i hope the festival sorted it.

~14d ago

Patxi7: @joreg done