Record texture in avi file using H.264 codec (FFmpeg 2.8.1) with fast speed.
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Does it work with 64bit version? can't have it running on my 64 machine ...
brilliant, seems to work pretty good (32 bit)
Thats a gamechanger
1. writing file but crashing vvvv on stop :(
2. writing proper image when running on intel HD 4000
3. writing scrambled image when running on nvidia card
Win8.1, vvvv_45beta33.3, nvidia GT 650m (mobile) latest driver
PS: do i need http://ffmpeg.zeranoe.com/builds/ ? When yes, what should i do with it?
Working here. (32bit - gtx 970)
This is insanely good
How are codec settings determined btw?
for crashing on stop: visual studio debugger says "Unhandled exception at 0x00007FFF5A8D387C (ntdll.dll) in vvvv.exe: 0xC0000374: A heap has been corrupted (parameters: 0x00007FFF5A90CE20)." clicking continue will eventually allow vvvv to go on
also no exception thrown after debugger continue on stop
hi i am getting this when trying to use the help file
An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
could not open codec on x64, x86 works ok
can you maybe specify version of ffmpeg to use?
could there be same problem with PATH?
wow found the problem, it did not liked resolution of 300x505, could we get some specification what can we do? can i somehow change the settings of codec etc?
i can do whatever i want after recording with shellexecute and ffmpeg, but it would be nice to have some control over entry parameters if it is possible
Of late the recorder only seems to record uncompressed. Is there any suggestion about what settings need to be in place to get the right output? (I did install VLC recently. Could that have made a difference?)
Getting a crash on exit, and red writer nodes when record is happening. Only 6KB files being created.
Hi there seems to be a problem with frame-rates. If the frame rate is not stable the final speed of the video seems to be changing.. anybody noticed this?
In any case the resulting videos seems to be always too fast..
Call DisposeTexture() in Initialise() method will fix some problems with red node.
ok; forget it and sorry. It was some sort of problem with VLC since I had opened the saved video on WindowsMedia player and it seems to be ok.
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