» SuperBlender, All In One Pass
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SuperBlender, All In One Pass

effect Blender dx11 shader
Credits: vux, unc, antokhio, lecloneur

about

Hello realtimer and vvvvisualist. Here is something that would interest you if you can use DX11 : The SuperBlender, All In One Pass.

It started with vux (well, who else?) at NODE13 during his workshop when he shows how to create a multi texture blend using interface in shader model 5_0.

What's possible ? having many, many texture blended together in only one pass. Something like that was not possible before DX11 implementation. Antokhio came back with the idea and we made this SuperBlender based on UNC's blend and keying original shaders function.

In this pack you will have a SuperBlender for 2 textures up to 8. I did it this way because I know that many people can't understand shaders at all (and honestly I was one of them before, and still missing quite a lot, it's difficult anyway).

So I made different Blender, you can then choose the one you want depending on your project, in case you need to blend more than 8 textures, ask here. For the people who understand shaders or are learning about it, this is also a good way to learn about "interface" in DX11.

The whole thing work the same in photoshop or gimp basically, I hope this contribution will be interesting for you guys, let me know what you think and feel free to improve it or share ideas.

The futur of realtime graphics is in the GPU. :D

download

SuperBlender.zip
26.03.13 [16:37 UTC] by lecloneur | 737 downloads

colorsound 26/03/2013 - 16:57

well done ;D

tekcor 26/03/2013 - 18:34

texture feedback madness here I come.
nice!

m4d 26/03/2013 - 22:50

oui :)

anonymous user login

Shoutbox

~3d ago

auralscapes: By the way, if anyone would like to use any of my tracks or even parts thereof you are welcome. No fee. jerome@auralscapes.com

~3d ago

auralscapes: Thx for the advice. Much appreciated.

~3d ago

tonfilm: @auralscapes you can contact the author @dottore and ask him for the conditions.

~3d ago

auralscapes: A question for the group. I came across an application called Partitura. Is this app commercially available?

~4d ago

auralscapes: Don't have a clue how this all works but it is going to be an interesting journey indeed.

~7d ago

tonfilm: @all #vl now also has pin groups! vl-input-and-output-pin-groups #vvvv #creativecoding #visualprogramming #dotnet

~8d ago

evvvvil: Hey, broski, check my shader "The gamma ray feast" it goes bang and is commented with bad to mediocre jokes. https://www.shadertoy.com/view/wssXWl

~10d ago

hrovac: someone at b-seite on saturday?