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Check out "State (State) help.v4p". Then take a look "StateDemo.v4p".

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09.07.14 [11:37 UTC] by Gareth.Griffiths | 748 downloads
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06.07.14 [21:59 UTC] by Gareth.Griffiths | 474 downloads

princemio 07/07/2014 - 16:26

Thats really helpfull, playing around with similar patches to manage different states of a game or a performance...

i think it would be really helpfull to have 2 addidional bangs for...step forward or steb backward if you wanna sequentially sstep through the states in their order.

a list of toggles as output that has the current state as on and the other as off would be also cool!

again thx for sharing your work

Noir 07/07/2014 - 21:28


Gareth.Griffiths 09/07/2014 - 10:41

Great suggestions princemio.

'CurrentState (State)' has been updated to have an "Idle State" list as well as the current "State".

Two new modules have been added:

1) 'Consecutive (State)' has two bang ioboxes for "Previous" and "Next" state.

2) 'StateList (State)' gives a complete list of states.

princemio 11/07/2014 - 17:09

wooo thank you very much i think it will be superhelp full...Greetings

anonymous user login


~1mth ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~1mth ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?