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State

module automata qfsm States

about

Check out "State (State) help.v4p". Then take a look "StateDemo.v4p".

For more modules and the most recent State updates check out:

https://github.com/uberact/vvvv-modules

download

State.zip
09.07.14 [11:37 UTC] by Gareth.Griffiths | 526 downloads
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Older Revisions

StateHelp.zip
06.07.14 [21:59 UTC] by Gareth.Griffiths | 293 downloads

princemio 07/07/2014 - 16:26

Thats really helpfull, playing around with similar patches to manage different states of a game or a performance...

i think it would be really helpfull to have 2 addidional bangs for...step forward or steb backward if you wanna sequentially sstep through the states in their order.

a list of toggles as output that has the current state as on and the other as off would be also cool!

again thx for sharing your work

Noir 07/07/2014 - 21:28

Interesting

Gareth.Griffiths 09/07/2014 - 10:41

Great suggestions princemio.

'CurrentState (State)' has been updated to have an "Idle State" list as well as the current "State".

Two new modules have been added:

1) 'Consecutive (State)' has two bang ioboxes for "Previous" and "Next" state.

2) 'StateList (State)' gives a complete list of states.

princemio 11/07/2014 - 17:09

wooo thank you very much i think it will be superhelp full...Greetings

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Shoutbox

~4d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~5d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~7d ago

~7d ago

~8d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~9d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~9d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~9d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv