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Credits: ArKano22 of gamedev.net for the original implementation


this is a proof of concept copy/paste-job from a relatively new SSAO implementation as initially posted by ArKano22 on gamedev.net. looks quite useable, check the ready-to-use module in the attachment.

there is still room for improvement though, especially with the global illumination technique that yet needs a better compositing mode with the original. also later in the thread ArKano22 postet a rendermonkey document that still could be compared for further source improvements.


03.07.10 [02:27 UTC] by joreg | 1535 downloads
inital version

anonymous user login


~2d ago

joreg: Workshop on 30.11: Strategies for Sound Reactive Graphics: How to control everything through sound Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-02-how-to-control-everything-through-sound/

~12d ago

joreg: The vvvv winter semester course program is out, starting with a free course on November 23rd: https://thenodeinstitute.org/ws23-vvvv-intermediates

~13d ago

LCA: ravazque, this guy is working on this v3 since ever. check: https://nuitrack.com/

~23d ago

~1mth ago

karistouf: done with vvvv beta :) https://vimeo.com/872242439

~2mth ago

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~2mth ago

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