» SSAO
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SSAO

effect ssao
Credits: ArKano22 of gamedev.net for the original implementation

about

this is a proof of concept copy/paste-job from a relatively new SSAO implementation as initially posted by ArKano22 on gamedev.net. looks quite useable, check the ready-to-use module in the attachment.

there is still room for improvement though, especially with the global illumination technique that yet needs a better compositing mode with the original. also later in the thread ArKano22 postet a rendermonkey document that still could be compared for further source improvements.

download

vvvv_SSAO.zip
03.07.10 [02:27 UTC] by joreg | 1257 downloads
inital version

anonymous user login

Shoutbox

~24min ago

m9dfukc: @siyah Yes! macOs support ... more like a distant dream but hey ;)

~13h ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~13h ago

dottore: Congratulations @devvvvs!!!! :)

~2d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time

~7d ago

evvvvil: "FM-2030's messenger": Result of Tuesday's improvised live coding session on Twitch. 106 lines of shader code. https://www.shadertoy.com/view/3slyRX