» SSAO
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SSAO

effect
Credits: ArKano22 of gamedev.net for the original implementation

about

this is a proof of concept copy/paste-job from a relatively new SSAO implementation as initially posted by ArKano22 on gamedev.net. looks quite useable, check the ready-to-use module in the attachment.

there is still room for improvement though, especially with the global illumination technique that yet needs a better compositing mode with the original. also later in the thread ArKano22 postet a rendermonkey document that still could be compared for further source improvements.

download

vvvv_SSAO.zip
03.07.10 [02:27 UTC] by joreg | 1351 downloads
inital version

anonymous user login

Shoutbox

~3h ago

schlonzo: also a nice way to hide jitter

~3h ago

schlonzo: I really dig the alpha fade on texture previews in 2021.4

~17d ago

yar: And now it's opertaional. It's just a concept, bugs expected

~17d ago

yar: sorry, one moment it's broken

~17d ago

yar: concept of genrative telegram bot: t.me/arktkbot