» SSAO
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SSAO

effect ssao
Credits: ArKano22 of gamedev.net for the original implementation

about

this is a proof of concept copy/paste-job from a relatively new SSAO implementation as initially posted by ArKano22 on gamedev.net. looks quite useable, check the ready-to-use module in the attachment.

there is still room for improvement though, especially with the global illumination technique that yet needs a better compositing mode with the original. also later in the thread ArKano22 postet a rendermonkey document that still could be compared for further source improvements.

download

vvvv_SSAO.zip
03.07.10 [02:27 UTC] by joreg | 1212 downloads
inital version

anonymous user login

Shoutbox

~7d ago

joreg: @beyon too bad. but from now on we have a fixed schedule: every 4th tuesday in the month! hope this helps to plan evvvveryones visits

~7d ago

beyon: joreg: ah, bad timing, I would be happy to attend but I doesn't look like it will work out

~7d ago

joreg: @beyon any chance you can add 2 days to stay? would be great to have you at the (not yet announced) #vvvv meetup on the 23rd!

~7d ago

~7d ago

beyon: I'll be in Berlin July 13-22 - anything interesting going on in that time frame?

~8d ago

~9d ago

joreg: moments later: admin fixed it. back to normal.

~9d ago

joreg: indeed. site broken. hope to get this sorted soon. sorry for the inconvenience.