» Slitscan & Ringbuffer (DX11)
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Slitscan & Ringbuffer (DX11)

effect buffer dx11 hlsl queue slitscan
Credits: vux, elektromeier, vvvv group, community

about

A ringbuffer in a volume texture and an appropriate texture-based slitscan shader.

I've been on a long journey, seeking an appropriate way to do texture-based slitscan deformations.

I was a bit inspired by James George, who did (cpu-based) slitscanning in OF and finally had the idea to utilize a volume texture. Elektromeier did a related thing here like about 8 years (!!) ago. That one was helpful, but still lacking the generation-part.

read this thread for more information: texture-queue-in-a-volume-texture-(dx11)

download

RingBuffer_Slitscan.zip
20.06.13 [16:56 UTC] by sebl | 1379 downloads

hrovac 20/06/2013 - 17:44

hei sebl, nice! many thx, uhm.. you lookin good as always

liquid 21/06/2013 - 03:08

ha,pretty one!

colorsound 26/06/2013 - 10:19

cool thanks ;D

anonymous user login

Shoutbox

~2d ago

domj: Little vvvv robotics and light control in the Tschechisches Zentrum Berlin in few hours, just patching en route https://bit.ly/2V0FAb3 ;)

~2d ago

AKa-visuals: @polyrhythm Stunning!.. cant wait for ibl integration. Keep on!

~3d ago

catweasel: @polyrhythm looks lovely!

~3d ago

polyrhythm: i put a little love into my vvvv raytracer after some time not touching it. textured emissive lights! https://i.imgur.com/OVzp6d5.png

~3d ago

sinus: Yes, they did the kollabo with klf. Still a tornado in the club.

~3d ago

microdee: @sinus: hahaha maaan that's some amazing stuff :D

~3d ago

elektromeier: @sinus: the extreme noise terror which played at klf s exit gig at brits?

~3d ago

sinus: Ipswitch

~3d ago

sinus: @evvvvil: from ispwitch! noble men! https://extremenoiseterror.bandcamp.com/

~4d ago

evvvvil: Fuck Norfolk that's where every boring person in the world is from. Suffolk is also a shithole and their football team is worst. xx