» Shooter-Fyling-Camera
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Shooter-Fyling-Camera

module camera transformation
Credits: since i stuggled a few days ago to find an ego- shooter camera or a flying camera controlled by vvvv-values, i tried to solve it by myself and after a few hour of geometry brainfuck, i landed with this solution. this patch computes a for- and back-movement and a rotation into x-z axis and you can use this logic also for other axis. so if you looking for a free moving camera this may be helpfull

about

calculates a back and forward movement and a rotation into x-z axis with a sinus waveshaper like a ego-shooter camera, a flying camera or free moving camera controlled by vvvv values

download

Shooter-Flying-Camera.v4p
23.01.18 [20:52 UTC] by MultiNIL | 91 downloads

anonymous user login

Shoutbox

~7h ago

weareallclowns: has anyone used avr-gcc with vvvv? thinking about uploading a vvvv sketch to arduino

~1d ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~2d ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~2d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~3d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~3d ago

MultiNIL: @joreg sure!

~3d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24

~3d ago

MultiNIL: forgot to share: our very first vvvv project, digital-hybrid-airhockey-table: https://vimeo.com/210617286 making of: https://vimeo.com/269974764

~4d ago

dawoof: looking for a VJ/performer for the 1st of june for 1 hour in Amsterdam for a Conference, Hit me up +649241940

~4d ago

tekcor: @joreg cool seems like i missed that one. such a good shader resource