» SetRenderer (EX9)
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SetRenderer (EX9)

Credits: The module is a "compilation" of several patches that can be found in the forum ... so credits go to xd_nitro, woei, Desaxismundi and others


SetRenderer (EX9) is a module that combines some SetPatch-operations to manipulate/force settings of Renderer (EX9) that are not available through normal pins.

  • set Componentmode of the Renderer(EX9) that normally only is available through keyboard shortcuts ( InAWindow <Alt+1>, InABox <Alt+2>, Hidden <Alt+3>, FullScreen <Alt+Enter> )
  • set size and position of a windowed Renderer(EX9)
  • switch off and on the border of a windowed Renderer(EX9)
  • set FullScreen dimensions and refresh rates for Renderer(EX9) (only works for resolutions "allowed" by EDID/graphicscard/windows)

Although these kind of SetPatch actions generally should only be a "last option workaround", they might be useful from time to time.


SetRenderer (DX11).zip
16.12.13 [17:35 UTC] by circuitb | 906 downloads
SetRenderer (DX11) with On/Off Borders
SetRenderer (DX11).zip
16.12.13 [16:20 UTC] by colorsound | 428 downloads
SetRenderer (DX11)
SetRenderer (EX9).zip
15.12.13 [20:30 UTC] by MSBERGER | 751 downloads
SetRenderer (EX9)

colorsound 16/12/2013 - 17:19

hi MSBERGER ,Thanks for contribution.

I made a DX11 version sometime ago,I upload here as well,i hope you do not mind ;D.

circuitb 16/12/2013 - 18:37

adding Window borders option hope you don't mind too :)

colorsound 16/12/2013 - 21:10

haha nice ;D

m4d 16/12/2013 - 22:24

thumbing this up. hope you don't mind.. :P

schlonzo 06/12/2018 - 15:55

merci. lifesaver

anonymous user login


~5h ago

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~6d ago

mediadog: @tonfilm Thanks! Need to kill a specific vvvv instance, so that enables "taskkill /FI "WINDOWTITLE eq (title)"

~6d ago

tonfilm: @mediadog you can use the VVVV (VVVV) node for that

~7d ago

mediadog: Wasn't there a commandline switch to set the window title instead of the random characters? Can't find it

~8d ago

synth: @tonfilm Awesome, thanks!

~8d ago

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~9d ago

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~10d ago

david: And finally.... Realtime graphics with Stride 3D – The Fundamentals with the developers https://tinyurl.com/y4utxhyv

~10d ago

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