» SetRenderer (EX9)
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SetRenderer (EX9)

module
Credits: The module is a "compilation" of several patches that can be found in the forum ... so credits go to xd_nitro, woei, Desaxismundi and others

about

SetRenderer (EX9) is a module that combines some SetPatch-operations to manipulate/force settings of Renderer (EX9) that are not available through normal pins.

  • set Componentmode of the Renderer(EX9) that normally only is available through keyboard shortcuts ( InAWindow <Alt+1>, InABox <Alt+2>, Hidden <Alt+3>, FullScreen <Alt+Enter> )
  • set size and position of a windowed Renderer(EX9)
  • switch off and on the border of a windowed Renderer(EX9)
  • set FullScreen dimensions and refresh rates for Renderer(EX9) (only works for resolutions "allowed" by EDID/graphicscard/windows)

Although these kind of SetPatch actions generally should only be a "last option workaround", they might be useful from time to time.

download

SetRenderer (DX11).zip
16.12.13 [17:35 UTC] by circuitb | 798 downloads
SetRenderer (DX11) with On/Off Borders
SetRenderer (DX11).zip
16.12.13 [16:20 UTC] by colorsound | 359 downloads
SetRenderer (DX11)
SetRenderer (EX9).zip
15.12.13 [20:30 UTC] by MSBERGER | 668 downloads
SetRenderer (EX9)

colorsound 16/12/2013 - 17:19

hi MSBERGER ,Thanks for contribution.

I made a DX11 version sometime ago,I upload here as well,i hope you do not mind ;D.

circuitb 16/12/2013 - 18:37

hi
adding Window borders option hope you don't mind too :)

colorsound 16/12/2013 - 21:10

haha nice ;D

m4d 16/12/2013 - 22:24

thumbing this up. hope you don't mind.. :P

schlonzo 06/12/2018 - 15:55

merci. lifesaver

anonymous user login

Shoutbox

~4d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~5d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~7d ago

~7d ago

~8d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~9d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~9d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~9d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv