» Select 3D Object
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Select 3D Object

demo pipet dx11 selection select 3D object subset geometry


Contribution based on recent commercial project I worked on. Simple tricks using compute pipet and offscreen rendering to select 3D object.


07.06.15 [07:23 UTC] by lecloneur | 1330 downloads

velcrome 12/06/2015 - 19:58

thanks for sharing!

idwyr 23/09/2015 - 15:56

Btw, just noticed that if objects for hittest are colored with random spread some IDs have same color! (if there are lots of them doubles can appear) So changed it with linear spread for hue coloring

anonymous user login


~7h ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~21h ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~22h ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~1d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~1d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~1d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~1d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39

~1d ago

joreg: @takuma, the "one frame" issue was fixed in RC3 for beta39, see: beta39-release-candidate

~1d ago

Takuma: @joreg thank!! Ill try this. Are there a way to send video texture from vvvv to vl? fromimage node in vl somehow only sends 1 frame

~1d ago

cznickesz: @ravasquez thx, so I need to stop avoiding nuget in the end ;-)