» Resolume Dummy FFGL OSC Receiver
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Resolume Dummy FFGL OSC Receiver

module
Credits: Louis d'Aboville | Leskos (https://github.com/Leskos ) for making the DLLs

about

To use with https://github.com/Leskos/FFGLDummyParams

This is a simple wrapper for receiving the messages sent from the Dummy FFGL plugin for resolume. It provides you with just slider for using to send OSC to other aplications.

You should use the FFGLDummyParams as the first effect on your Resolume composition, otherwise when the clip/layer loses focus, it stops sending values.

Each osc sending adress in Resolume should look something like "/composition/video/effect1/param1/values "
The node provides you with a spread and with S nodes

Special thanks to Louis d'Aboville | Leskos for making this Dummy FFGL

PS: I tried using a spread instead of everything on its own. But I got messy results

download

Resolume Dummy OSC receiver.zip
01.10.17 [05:51 UTC] by parabola | 535 downloads
First and probably last version, feel free to improve it

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~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

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joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

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xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk