» Renderer to Google Cardboard
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Renderer to Google Cardboard

misc Android cardboard headset STEREO stereoscopy VR
Credits: http://intugame.com/ wich makes a nice free app+server combo that streams your desktop to an android device. Mr. Vux for the DX11 pack


http://intugame.com/ makes a nice free app+server combo that streams your desktop to an android device, it 's enjoyable and with an acceptable lag for a soo cheap VR setup.
I belive it can be used with many Others VR headsets wich load an andoriod inside.
Here are a DX9 and DX11 patches i made to test it out.
Start the apps on the pc and the phone, connect them via WIFI or USB tethering, maximize the stereoscopic renderer, hide borders and enjoy vvvv depthnesss;)

Added a version with headtracking support thru HyperIMU.
For a low latency video stream you can use http://limelight-stream.com/ (Requires you have gamestream capable NVIDIA card).


CardBoard-VR-DX11.zip - 28.02.15 [01:33 UTC] by sapo | 621 downloads
notes: Headtracking support thru HyperIMU

other/older revisions

cavvvvdboavvvvdDX11.v4p - 27.02.15 [08:20 UTC] by sapo | 120 downloads
notes: DX11 Version
cavvvvdboavvvvdDX9.v4p - 27.02.15 [08:19 UTC] by sapo | 144 downloads
notes: DX9 Version

hierro 05/06/2015 - 01:24

Good stuff man :D thanks

artifak 15/06/2015 - 13:21

Coollllll, gonna try it soon, thanks :D

vasilis 05/02/2016 - 16:27

Does it work only on Android?

sapo 06/02/2016 - 07:25

hi vasilis, yes, but with some alternative software to Hyperimu and Intugame on other platforms you'll just need to readapt the headtracking communication part.
Btw Intugame has a iOS app the GYROSC should do the hyperimu job with some adjustment in the patch, in the end you need to get the orientation quaternion as with hyperimu.
lemme know if you get it working with other plaforms!

vasilis 06/02/2016 - 21:02

OK. When I will tried it I will let you know how did it go.

Btw do you have any suggestions for VR headsets that are compatible with almost all smartphones? The cheapest is google cardboard but I was looking for something more compact...not cardboard.

sapo 07/02/2016 - 07:56

Yea let me know, i don't have any suggestion about models, i built my own by cutting cardboards... but i'v seen plenty DIY 3dprintable models, check thingverse website.
Good luck

vasilis 07/02/2016 - 15:09


CeeYaa 07/02/2016 - 16:09

wow - didn't know that streaming to mobile phones works so good, not perfect but good :) thanks for this hint - cool contribute

Moonlight (formerly known as Limelight) is an open source implementation of NVIDIA's GameStream protocol.

vasilis 17/02/2016 - 13:19

Hey sapo is there a way I can contact you? your skype name gets me 5-6 users so I don't know which one is yours..


sapo 17/02/2016 - 14:04

Hi vasilis, yea look for ilsapo, the one with the smiling dog.

colorsound 21/02/2016 - 13:49

sounds fun, thanks, going to try it soon.

ftadam 04/02/2017 - 21:26

Hey there,
I am trying to stream a webcam image using this CardBoard setup, so far I have no luck simply connecting VideoIn to this, can anybody help me? Thanks.

anonymous user login


~6h ago

u7angel: @xxxlalala i meant matcap, look for that

~8h ago

xxxlalala: thanks @u7angel superphong is exactly what i was looking for. litsphere gave me no search results though :(

~10h ago

u7angel: i guess most pro vvvv users don't use emeshe for various reasons but more custom collection of shaders. see superphong or litsphere

~12h ago

xxxlalala: is emeshe the way to go for rendering with materials ? (asking because it says deprecated)

~3d ago

catweasel: Lovely, that did it! Just needed right click which wasn't coming through :)

~3d ago

catweasel: is the tablet plugin missing from recent builds? seems like all 35v(64bit, or is that the problem?)

~3d ago

joreg: ...aaaand here's the full workshop schedule for #NODE17 node17-workshop-schedule #vvvv

~5d ago

joreg: here we go: complete list of 49 workshops for #NODE17 node17-workshops-announced schedule still to come #vvvv

~5d ago

velcrome: @superflysiNZ it is pretty cool, and works solid. but you need #m4l