» Reflections (DX11)
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Reflections (DX11)

effect
Credits: Nvidia, vvvv contribution by ?.

about

This is a simple port from the old reflections shader from nvdia in dx9 to dx11
Dont find the link from the old contribution.
Really easy to port,
I just added a cubemap Post fx module to blur or apply texture fx to cubemaps, and a little cubemap library for test, to make more interesting than the simple shader....
;)
Also the "infamous teapot" that any 3d software needs.
Includes fresnel reflection technique for glossy looks!
A must have in my setups.
Enjoy.

download

reflections(DX11).zip
15.12.15 [00:57 UTC] by AKa-visuals | 1055 downloads

Desaxismundi 17/12/2015 - 05:18

Tx! Dx9 version to be found here: https://web.archive.org/web/20100613124902/tiki-download_file.php?fileId=1374

anonymous user login

Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable