» RayComposer ILDA DAC Node
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RayComposer ILDA DAC Node

plugin dmx laser

about

With this node you can use RayComposer Laser Show DAC devices in your vvvv patch.
Seehttp://www.raycomposer.de/en/ilda-dac-interfaces/raycomposer-usb/ for more information.

RayComposer USB Device Features: ILDA Standard Projector Interface; 16 Bit position & 12 Bit color resolution; 6 color channels; sampling rate from 1 - 200000Hz; USB High Speed 480MBps; integrated DMX output and DMX input interfaces.

On modern Windows OS the devices work out of the box without further driver installation. (For older OS down to Win XP a driver is available.)

See the included help Patch "RayComposer (Devices) help.v4p" for usage hints.

The node should work on both x86 and x64 versions of v4.

download

RayComposer Node.zip
20.08.15 [11:23 UTC] by afrob | 768 downloads
Node & driver dll, works both on x86 and x64

sunep 20/08/2015 - 10:56

this looks interesting, where can I buy a raycomposer and how much does it cost? the website leaves no information about that

sunep 21/08/2015 - 12:36

could you make an examplepatch or a help patch to illustrate how it is suposed to be used in vvvv?

afrob 21/08/2015 - 15:43

Tried to create a demo patch (have to admit that I'm a complete noob patching in vvvv): http://download.raycomposer.de/vvvv/Flovvers.v4p
Recorded on laser with my phone: https://www.youtube.com/watch?v=2NkIqqvHxh4
Just create some spread with the position/color information, then trigger write frame - the laser will show it.

sunep 21/08/2015 - 21:30

Wrote you an email since I can not attach patches to this thread. I will post them once we can do that again.

anonymous user login

Shoutbox

~8h ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~2d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~3d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~4d ago

sinao: one side

~4d ago

sinao: How to apply texture only on one of a cube?

~4d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~8d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~8d ago

microdee: what's BC7?