» post-processing: Normalize Color
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post-processing: Normalize Color

effect pixelshader post-processing


gets minimum and maximum lightness of the source texture, scales the color

still in beta stage

In future I'm gonna combine this one with glow effect, and maybe some others into one single uber-hdr-post-process =)

1.1 - several bugfixes + finetuning, autoGamma added


18.05.11 [13:29 UTC] by unc | 903 downloads
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17.05.11 [20:41 UTC] by unc | 573 downloads

m4d 17/05/2011 - 23:18

keep them nice shaders coming! ;)
looking forward to 'uber hdr'

antokhio 18/05/2011 - 04:26

hehe ths unc!

lasal 18/05/2011 - 04:50

nice one

anonymous user login


~2d ago

h99: Moon, dammit

~2d ago

h99: NASA's CGI Monn kit https://svs.gsfc.nasa.gov/4720

~3d ago

~5d ago

joreg: Two #vvvv workshops this week in #berlin: Friday: Physical Computing, Saturday: Computer Vision. Tickets: upcoming-full-day-vvvv-gamma-workshops-in-berlin

~6d ago

joreg: @cznickesz also feel free to join our chat for such questions: chat

~6d ago

cznickesz: @joreg: Yeah, I´ll give it a try! Thx

~6d ago

joreg: @cznickesz: we're hoping this week. but depends on feedback. please test your project and let us know if it works.

~6d ago

cznickesz: @joreg: I should stop asking my questions so cryptic ;-) So right away: is final Beta39 hours, days or weeks away?

~6d ago

joreg: @cznickesz: the idea of an RC is exactly to make sure your projects will work with it. your last chance to report problems with b39.

~6d ago

cznickesz: So how "RC" is the "RC3"? I have to update an old project soon and I´m wondering if I should wait and directly update to Beta39