» Particuleitor
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Particuleitor

module
Credits: Evvvil and Pedro for the tutorial on using collada in vvvv

about

Here's a simple particle generator. Inspired by the IrCosmikPack or Quartz Composer.
There is a ot of work to do, but I rather post it than leave it dying in my hard drive. Feel free to make any modification!

It have a quite extensive amount of pins allowing you to change speed, amount, textures, camera FOV (this will give you some "vertigo" feeling).

Besides the texture out, the most important thing for me is the possibility to have the transformation out pin so you can apply that to anything, like a 3d model.

It comes with a help file, I also have added a Collada model so you can see the 3d stuff working.
You could simply add some dx9 texture -> texture out pins and use it out of the box.

TO DO: all the rotation related calculation. I'm trying to make every particle independent from the others.

Enjoy!

download

Particuleitor001.zip
30.05.15 [21:09 UTC] by parabola | 988 downloads

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Shoutbox

~14d ago

~17d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable