» ParticlesGPU_3D_Static_Typo (EX9.Effect)
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ParticlesGPU_3D_Static_Typo (EX9.Effect)

effect
Credits: Dottore, Lasal, Woei.

about

Just a way to read laaaaaarge text files on vvvv.

.

The Text Metric texture is gereated using this,

modulesex9textmetrics

If you want to know more about Particles on GPU.

particlesgpu-shader-library

Thanks Dottore.

download

ParticlesGPU_3D_Static_Typo_v1.1.zip
19.07.12 [11:30 UTC] by woei | 1494 downloads
saving one control texture / texture lookup
Show 1 older revisions

Older Revisions

ParticlesGPU_3D_Static_Typo.zip
18.07.12 [21:59 UTC] by lasal | 667 downloads

DiMiX 19/07/2012 - 01:16

Thanks lasal, fancy for dynamic version? :D

sebl 19/07/2012 - 02:29

thanks

lasal 19/07/2012 - 09:38

DiMiX, let´s see if i have time to make the dynamic one.
thanks guys.

woei 19/07/2012 - 11:32

hej lasal, hope you don't mind. uploaded a version where you'd need a controltexture less, thus one less texture lookup.

lasal 19/07/2012 - 11:51

Grande Woei.
Thanks for the tip.

io 19/07/2012 - 14:27

air conditioning shader please .... grande Ari!

matka 19/07/2012 - 16:41

qreat!!! +1 for AC

lasal 19/07/2012 - 17:02

io, i´m working on it but VS 7.0 isn´t yet implemented :P

patrick 26/09/2012 - 01:31

b28.1:
When trying to export a font map using Writer (EX9. FontMap), I only get a 1kb sized (NameOfFont).MET file instead of a .PNG. Any suggestions why?

lasal 26/09/2012 - 22:19

Hi Patrik,
have you tried with other v4 version?

patrick 27/09/2012 - 13:31

Yo Lasal, I'm redirecting my/this issue to writer-(ex9.-fontmap)-wont-render-a-png))

alg 02/10/2012 - 20:03

This is great example, thank you for sharing.

anonymous user login

Shoutbox

~8d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~21d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~21d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~22d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~23d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~23d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~24d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1