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Page Shader (DX11)

Credits: Shader code unc Concept bo27


Ok, September 1st again. Now with DX11.
shaders by unc.

On September 1st new school year starts.
To study well you may need to read books.


27.08.15 [15:44 UTC] by ivan.rastr | 541 downloads
DX11 version + preload textures
Show 1 older revisions

Older Revisions

29.08.11 [16:58 UTC] by bo27 | 1131 downloads

woei 29/08/2011 - 17:15


circuitb 29/08/2011 - 17:22

:) so now we can read PDF's

robe 29/08/2011 - 17:39


bo27 29/08/2011 - 22:10

sure.we can.

gaz 29/08/2011 - 22:53


m4d 30/08/2011 - 00:28

unc + bo = win

lasal 30/08/2011 - 03:04


hierro 30/08/2011 - 10:42

good stuff :)

u7angel 01/09/2011 - 18:00

love it

karistouf 01/09/2011 - 21:27

russian part of the force...

kimiki 01/07/2014 - 20:15


readme 04/05/2015 - 19:04

dx11 port anyone?
seems like I'm missing something, uvs are off ...

anonymous user login


~11h ago

joreg: Interested in #visualprogramming with #vvvv? Meetup in #berlin on the 25th: 10-berlin-vvvv-meetup Featuring @kopffarben

~1d ago

ggml: is pepperoni dmx adapter still expected to work with b38 ?

~1d ago

bo27: @sinus hi! Thanks for using the template. Run is for endusers and it kills explorer. Try developer.bat to access patches

~1d ago

sinus: @bo24: sorry for da hassle. everything´s fine again. several restarts did the job.

~1d ago

sinus: @bo24: my mail db@servus.at

~1d ago

sinus: @IvanRastr aka bo24: found your project template, tested run bat.file, now my screen is black. only cursor. what to do?

~6d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~8d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~8d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?