» Of Effects and Shaders
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Of Effects and Shaders


Credits: joreg for the pixelstuff, tonfilm for the vertexstuff

about

The patches and effects in this download are the material accompanying the tutorial: Of Effects and Shaders. Go and read there to get the whole picture.

download

of_effects_and_shaders.zip - 12.07.11 [19:56 UTC] by tonfilm | 1222 downloads
notes: added texture sampling and array use in vertex shader

other/older revisions

of_effects_and_shaders.zip - 19.12.10 [17:22 UTC] by joreg | 870 downloads
notes: missing texture sampling in vertex shader

karistouf 19/12/2010 - 19:40

merci ;-)

karmicfix 20/12/2010 - 09:29

thanks....

5layer 13/07/2011 - 00:36

Thanks these are really useful. I am following the tutorials and learning loads but coming across undeclared identifiers when compiling code for plugins on the neighbouring pixels page 'ConvertToGray' is one as is 'PS'. Its probably me being a complete noob, I will give it another shot..

joreg 19/07/2011 - 02:07

@5layer: you see that the download contains all the code, ja? so you say the 04_NeighbouringPixels.v4p doesn't run for you?

anonymous user login

Shoutbox

~1d ago

Medi Spiegelberg: I used vvvv to beam some simple lines on creased net, here's the result https://vid.me/PkWv

~2d ago

dottore: Anyone in Ulaanbaatar (Mongolia)? :)

~4d ago

joreg: there is now proper support for #spout in #vvvv https://vvvv.org/blog/spout-0

~5d ago

Westbam: I used Kramer Switchers with RS232, The Eikos┬▓ manual is vague about this.

~5d ago

motzi: @catweasel: i've just had one which became unstable/broken after running 3 years in an installation. (they tend to get quite warm...)

~5d ago

catweasel: Thanks guys, I'd heard of issues on windows (general) but good to know they've been sorted if there were!

~5d ago

zeos: @catweasel: Yes it works, I have MOTU UltraLitemk3 hybrid and it goes well with vaudio.