» OBJExport (DX11.Geometry)
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OBJExport (DX11.Geometry)

plugin dx11 obj
Credits: antokhio github

about

3d Export your generative geometry with subsets to any 3d modelling software.

Comes in two flavors:

  • OBJExport (DX11.Geometry) exports vertices, normals, texcoords, subsets,
  • Writer (OBJ Point) exports points color stored to normal

Might not work if mesh has no vertices, normals, texcoords...

Now supports mesh spreading by transform or texture transform by (unc)

if you can't see your mesh in vvvv, put that in to packs/dx11/core

 Link

download

packs.zip
01.12.19 [10:27 UTC] by antokhio | 47 downloads
Bug fix 1
Show 1 older revisions

Older Revisions

packs.zip
12.11.19 [13:09 UTC] by antokhio | 43 downloads

isdzaurov 14/11/2019 - 13:05

OMG

anonymous user login

Shoutbox

~17h ago

joreg: Know someone who should learn #vvvv? Send them to one of our intro workshops in #Berlin https://nodeforum.org/announcements/2020-series-of-2h-introduction-workshops-to-vvvv-gamma/ #creativecoding

~1d ago

udo2013: @sunep:had an idea how to restore midi-data by one lick and bring the sliders in original position.patch in forum."restore midi.."

~7d ago

sunep: @udo2013 make a forum post about and I can share my subpatch

~7d ago

sunep: @udo2013 I have myself dealt with that problem by using LTP (Value) in pickup mode

~11d ago

~11d ago

~13d ago

joreg: @soundreactor: yes

~13d ago

soundreactor: is 50beta.. supposed to be working in windows 7 ?