» OBJExport (DX11.Geometry)
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OBJExport (DX11.Geometry)

plugin
Credits: antokhio github

about

3d Export your generative geometry with subsets to any 3d modelling software.

Comes in two flavors:

  • OBJExport (DX11.Geometry) exports vertices, normals, texcoords, subsets,
  • Writer (OBJ Point) exports points color stored to normal

Might not work if mesh has no vertices, normals, texcoords...

Now supports mesh spreading by transform or texture transform by (unc)

if you can't see your mesh in vvvv, put that in to packs/dx11/core

 Link

download

packs.zip
01.12.19 [10:27 UTC] by antokhio | 256 downloads
Bug fix 1
Show 1 older revisions

Older Revisions

packs.zip
12.11.19 [13:09 UTC] by antokhio | 133 downloads

isdzaurov 14/11/2019 - 14:05

OMG

anonymous user login

Shoutbox

~2d ago

joreg: @utah sorry i meant this video, which explains how to find the Renderer node in newer vvvversions: https://youtu.be/xkrbT45BgOQ

~3d ago

~5d ago

utah: not able to find the "Renderer "

~7d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~7d ago

NoseBleedIndustries: Please, integration with this low cost mechanical display, so beautiful! https://www.vestaboard.com/

~11d ago

joreg: @mediadog they are here: workshop-videotracking-node10

~12d ago

mediadog: Hmmm slides for node10 video tracking cannot be found: workshop-videotracking-slides

~13d ago

joreg: @mediadog thanks for the pointer, links are updated

~14d ago

mediadog: Where are the 50beta42 offline instalers? The offline installers are still linked to 41, not 42.