» OBJExport (DX11.Geometry)
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OBJExport (DX11.Geometry)

plugin dx11 obj
Credits: antokhio github

about

3d Export your generative geometry with subsets to any 3d modelling software.

Comes in two flavors:

  • OBJExport (DX11.Geometry) exports vertices, normals, texcoords, subsets,
  • Writer (OBJ Point) exports points color stored to normal

Might not work if mesh has no vertices, normals, texcoords...

Now supports mesh spreading by transform or texture transform by (unc)

if you can't see your mesh in vvvv, put that in to packs/dx11/core

 Link

download

packs.zip
01.12.19 [10:27 UTC] by antokhio | 99 downloads
Bug fix 1
Show 1 older revisions

Older Revisions

packs.zip
12.11.19 [13:09 UTC] by antokhio | 53 downloads

isdzaurov 14/11/2019 - 14:05

OMG

anonymous user login

Shoutbox

~37min ago

m9dfukc: @siyah Yes! macOs support ... more like a distant dream but hey ;)

~13h ago

siyah: such a great news @devvvvs ps.I'm dreaming osx version (:

~13h ago

dottore: Congratulations @devvvvs!!!! :)

~2d ago

ggml: what a treat it is to sample the microdevil_intersect help patch from time to time

~7d ago

evvvvil: "FM-2030's messenger": Result of Tuesday's improvised live coding session on Twitch. 106 lines of shader code. https://www.shadertoy.com/view/3slyRX