» OBJExport (DX11.Geometry)
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OBJExport (DX11.Geometry)

plugin dx11 obj
Credits: antokhio github

about

3d Export your generative geometry with subsets to any 3d modelling software.

Comes in two flavors:

  • OBJExport (DX11.Geometry) exports vertices, normals, texcoords, subsets,
  • Writer (OBJ Point) exports points color stored to normal

Might not work if mesh has no vertices, normals, texcoords...

Now supports mesh spreading by transform or texture transform by (unc)

if you can't see your mesh in vvvv, put that in to packs/dx11/core

 Link

download

packs.zip
01.12.19 [10:27 UTC] by antokhio | 172 downloads
Bug fix 1
Show 1 older revisions

Older Revisions

packs.zip
12.11.19 [13:09 UTC] by antokhio | 84 downloads

isdzaurov 14/11/2019 - 13:05

OMG

anonymous user login

Shoutbox

~3d ago

joreg: @jzzxh not sure what you mean. please consider rephrasing and asking in the forum.

~3d ago

jzzxh: hi, guys it's any node (offsetscreen) for skiaRenderer??

~8d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~8d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~8d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~10d ago

benjawmino: so are there no splines/curves in gamma yet??