» Niukt
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With all those amazing new TextureFX in coming and before DX9 become something from the past, I wanted to share this effect I made recently.

This time I can't really explain how I found it because it's all about experimentation... but anyway, I thought it was worth putting it in the contribution. Indeed, it may gives some ideas for those who likes to play with pixel shaders and real time effects in general.

Big thanks to unc once again, for this amazing library which gives us a lot of new way to use vvvv, and thanks to vux as well who just opened a new world of experimentation with DX11.

Video here : https://vimeo.com/55668340


Niukt.v4p - 17.12.12 [16:19 UTC] by lecloneur | 878 downloads

Westbam 17/12/2012 - 23:51

That is a nice stack off effects, never thought about doing something like that :) Going to render out 30 seconds and use it as a background :)

microdee 18/12/2012 - 00:00

the nicest feedback stuff i've ever seen!

DiMiX 18/12/2012 - 00:44

Thanks for contribution. very nice indeed. do you know btw why GlowFX always should kill the alpha?

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~4h ago

beyon: Node17 T-shirts: Automata saved me from spaghetti

~14h ago

xd_nitro: @sebl. thanks loads. nightmare trying to build it for hours now. Do you have any built copy pls?

~20h ago

joreg: anyone in #aalborg #denmark up for some #vvvv https://vvvv.org/blog/vvvv-in-aalborg

~21h ago

guest: Just found this: https://gsn-lib.org/ This seems to be a new web-based FBP tool similar to vvvv (but it is still in beta)

~1d ago

sebl: @xd_nitro check this branch https://github.com/sebllll/VVVV.Packs.Image/tree/beta34.2 includes uEye (beta) and some others

~1d ago

xd_nitro: anyone got a better functioning version of uEyeCam (Devices) please?

~2d ago

tekcor: http://gen.lib.rus.ec/ go there and type "gpu pro" and "gpu gems" and "game programming" and "DirectX11"

~4d ago

Medi Spiegelberg: I used vvvv to beam some simple lines on creased net, here's the result https://vid.me/PkWv