» Niukt
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With all those amazing new TextureFX in coming and before DX9 become something from the past, I wanted to share this effect I made recently.

This time I can't really explain how I found it because it's all about experimentation... but anyway, I thought it was worth putting it in the contribution. Indeed, it may gives some ideas for those who likes to play with pixel shaders and real time effects in general.

Big thanks to unc once again, for this amazing library which gives us a lot of new way to use vvvv, and thanks to vux as well who just opened a new world of experimentation with DX11.

Video here : https://vimeo.com/55668340


Niukt.v4p - 17.12.12 [16:19 UTC] by lecloneur | 964 downloads

Westbam 17/12/2012 - 23:51

That is a nice stack off effects, never thought about doing something like that :) Going to render out 30 seconds and use it as a background :)

microdee 18/12/2012 - 00:00

the nicest feedback stuff i've ever seen!

DiMiX 18/12/2012 - 00:44

Thanks for contribution. very nice indeed. do you know btw why GlowFX always should kill the alpha?

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~18h ago

drehwurm: bäm @joreg. That's great!

~19h ago

drehwurm: Hey, it would be cool, if we could pass a startup-argument to the patch, to create our own startup args.

~3d ago

manuel: anyone ussing orbecc camera ?

~3d ago

anchnk: Feel free to dm me on twitter,slack,gitter,wherever as anchnk :)

~3d ago

anchnk: Me, any art rec in Berlin next week for an old vvvv user ? Would be great to meet as well. I did the vvvv/max/msp workshop at node08

~3d ago

polyrhythm: sweet, thanks! i figured i'd be doing c++ with a 4kb

~4d ago

evvvvil: @polyrhythm: No software, pure C++ and GLSL. IQ's 4kb framework does help, but get your text coding gloves on. http://www.iquilezles.org/code/isystem1k4k/isystem1k4k.htm