plugin traverse debug dataflow
inspect patches with ease, no more scrolling and selecting links...
select a node, press TAB and start navigating connected nodes with arrow keys.
(or WASD for the gamers or if you don't want the nodes to be moved)
the node navigated onto will be centered and selected -> used by inspector
no traversing into or out of subpatches (yet)
q: what would you need that for?
a: ever had to debug really messy patches? (not your own of course)
v1: initial release
is this done with the plugin interface only, or are you parsing v4p?
it's only done through HDEHost, all the info needed is provided there.
will upload sources once cleaned up
woei, you seem the right candidate to help setting up a diff-renderer for .v4p files. I am thinking of just cloning the GUI-part of the vvvv source into a (standalone?) divvvv.exe, painting deleted/moved/changed/unchanged/new nodes and links of two file versions in different colors.
First Question would be: Are the necessary parts of the vvvv source accessible for such a project?
yes and no:
so the best shot would probably be a combination of all of those (which is quite some work and probably the reason nobody did it yet)
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