» Mandelbulb
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Mandelbulb

effect fractal raymarching raytracing
Credits: Inigo Quilez (iq/rgba),http://www.iquilezles.org

about

Renders the famous mandelbulb on the GPU.

Update:

  • It is now possible to set camera/light positions.
  • Can also render juliabulb (modify julia center for it).

HLSL port of the original GLSL code by Inigo Quilez.

Be patient when opening the patch: Takes about 2 minutes to compile!

download

Mandelbulb1.1.zip
09.07.10 [13:41 UTC] by vux | 1588 downloads

anonymous user login

Shoutbox

~1d ago

joreg: the 2018 numbers are in: vvvv-in-numbers-2018 #vvvv

~2d ago

microdee: There was a problem with DX11’s VPM pack, now I switched everything depending on DX11 to the contrib zip file. It should work now.

~2d ago

unti: Please remove Hauppauge from the list of supported videoIn cards. They still don't seem to work with vvvv.

~3d ago

Lorenz: What if screens could be shaped into any form? screenization-experiment-materiality

~5d ago

joreg: @bo27 one cross each!

~5d ago

bo27: @joreg should I answer again? :))

~6d ago

joreg: ~200 answers to the survvvvey so far. Can we double this? Please remind your friends/collegues to fill out: https://t.co/gHvameecfn #vvvv

~7d ago

gegenlicht: The "im not a robot" login dialog just gave me a minor existential crisis.

~8d ago

tonfilm: @schlonzo dark theme is not released yet, you have to wait a bit for the vvvv gamma release...